Ill-Fated

Facilitator: 
Russ Kale

Ill-Fated is a game of contradictions. Everything is decided in advance, but it's entirely up to you how it plays out. The setting might be gritty noir, but you could also be nuns. And nobody wants to pull from the major arcana, just in case the ice cream truck shows up.

Ill-Fated is a kitchen-table-designed roleplaying game which takes Tarot cards as its primary mechanic. Three cards determine your character, and another four determine the game's setting. A number of the remaining cards are placed in the centre of the table - these are the game's plot. So, everything is already decided, in a way. What order you play the plot cards in, and where the game goes from there, is entirely up to you.

The most recent Ill-Fated game featured a group of teenagers traveling in a van to play in a Battle-of-the-Bands show at the Hard Rock Convent in St Petersburg, Florida. Things can get a bit out of hand.

System: 
Ill-Fated (Homebrew)
Number of Players: 
4-5
System Knowledge: 
Not Needed
Genre: 
Up to you
Genre Knowledge: 
Useful
Role-playing Knowledge: 
Preferred
Style: 
I think 'zany' should cover it
Age / Maturity: 
Detrimental
Classification: 
PG13+
Scored: 
N