urban fantasy

Blood and Water

Facilitator: 
Jamie Sands

You know that TV show with the vampire, the werewolf and the ghost all flatting together? It's pretty funny, until it gets really dark and sad...

well this game is the game of that idea. You're all not quite human and you're all flatting together. Sure it's cute that the zombie is making friends with the kid next door but is it really safe for him to be babysitting them? Who's turn is it to do the dishes anyway? And why does the new flatmate keep drowning people?

Blood and Water is a shared narrative game, character and player driven. Expect black comedy and emotional connections.

System: 
Blood and Water

Nightmare Town

Facilitator: 
Alasdair

"It was the middle of the day when the dame walked into my office. I could tell the moment I saw her that she was trouble - good-looking trouble, but trouble nonetheless. She slammed a foot-long wooden stake down on my desk and said she had a problem, a vampire problem, and she wanted it gone. I told her I didn't believe in vampires. She produced a thick wad of cash and asked how much. 'Honey, for $500 a day, I'll believe anything...'"

I'm going back to my roots for KapCon 2018: you'll be playing hard-boiled detectives working for the San Francisco branch of the Continental, stolen from Hammett. I'm going to bring to the table Tommy guns, fast cars, sultry seducers of all genders, clues, murder, extortion, arson, and because we love tropes: Vampires. You're going to bring hard-boiled dialogue, hard-boiled action, and hard-boiled morals. Together we're going to kill a lot of Vampires or die trying. Probably die trying.

System: 
Night's Black Agents

Urban Shadows

Facilitator: 
James Plunket

Urban Shadows is an urban fantasy roleplaying game where you’ll play characters struggling to survive in a dark urban environment drowning in supernatural politics. The game focuses heavily on the gritty drama and tense violence that we see so often in works like The Dresden Files, Angel, Mortal Instruments, the PC Grant novels and World of Darkness.

The rules for Urban Shadows are based on Apocalypse World in which you play to find out what happens. The mechanics push the story forward toward exciting and unexpected ends; your actions are resolved with minimal rules and maximum drama. This session is intended to heavily utilise contributions from players to shape the story and the city that it takes place in.

NB: This was formerly "Handful of Dust" run by Luke Walker. The games are essentially the same, it's just a change in the GM.

System: 
Urban Shadows
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