13th Age

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Make your Own Luck

Facilitator: 
tim oliver

The seer Adorjin was to issue three great warnings of the future, but was poisoned before the third could be spoken. The guardians of her shrine preserve her skull until the day it will, inevitably, prophesy - but now trolls beat at the walls and treachery lurks. Can you hold out until Imperial legions break the siege?

This is a published adventure for 13th Age, a fantasy adventure game with a similar feel to D&D.

System: 
13th Age
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