The End of the World
The End of the World stands out from other RPGs for a few key reasons, most notably the unique approach to Player Characters (PCs). Unlike traditional RPGs where you embody heroic or anti-heroic figures with extraordinary abilities in sci-fi, fantasy, or fictional genres, The End of the World takes a more personal twist. The PCs aren’t just characters you create—they’re based on you.
Essentially, your character becomes a fictionalized version of yourself, and the game world mirrors your real world rather than a far-off realm or alternate universe. (Of course, if you'd prefer not to play as yourself, that’s completely fine—you can still participate by playing as someone you know instead.)
Week Zero - The Breaking Point
Wellington, New Zealand’s vibrant capital, once celebrated for its stunning harbor and diverse culture, now finds itself in the grip of an unprecedented biological outbreak.
After a week spent in someone’s basement, rolling dice, sipping endless cups of coffee/tea/beer and slaying dragons during the holidays, you begin the day as you always do—blinking in the early sunlight, wondering where the hours/days have gone.
But the city has changed. Its narrow streets, steep hills, and coastal exposure now form a deadly landscape where the living fight to survive against the infected. Cut off by its geography, Wellington’s residents, having made it through Day Zero, now must navigate the chaos threatening to engulf everything they know.