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Home

Facilitator: 
Luke Walker

As you approach, you see the house rising out of the mists, almost like it's waiting for you. The sun has nearly set, bathing the house in a perfect, golden light, the kind that makes everything look beautiful. Usually.

This house is an exception, its ugly outside warped unnaturally by the years of neglect. Still, you feel pulled toward it, like a center of gravity or a siren's call. As you take it all in you feel somehow strange. You feel Home.

Home is a GMless RPG in which the players all contribute to create and map a haunted house. In Home, you’ll be taking on the role of someone exploring a house. On your turn, you’ll draw a card, answer a question on the card without revealing the card to your fellow players, and shape the story of your night in the house. As you go, you’ll work to meet your needs, but you’ll also sustain wounds. At the end of the night, you’ll find out if you make it out of the house alive.

System: 
Home: The Haunted House Map Building RPG
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