Mafia

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Do Not Go Gentle

Facilitator: 
The Brothers Dingwall

30 years ago you were the best. A team the Mob and the cops both called on in turn when things needed to get done. No one could touch you.

Now it's 1987, and people are starting to die. People you know from the old days. You know you crossed people, you know many many things didn't end right - but you don't know who's killing your friends or why.

You put the word out. It's time to get the old crew back together - the Bedlam Kids can take on one last job before they die...

***

Do Not Go Gentle is a tragic crime drama by The Brothers Dingwall, using their homebrewed Goatsong system.

System: 
Goatsong (homebrew)

Mafia 2071

The flickering light of neon signs illuminate the blood soaked streets from their lofty perch atop the corporate towers of NeoSteelsberg. These mega corporations tower over the darkened streets of the city, but in those streets, just beyond their reach lie the true power of the city.

This power has become is fractured, years of war have rent the underworld families and divided this once strong Mafia powerbase. On any normal night, the air would be filled with the stench of blood and the scream of police sirens, but tonight is special. Tonight, for just one night, the war ends. The guns are silenced and the blood has time to dry. The powers of the underworld join together to pay their respects to the fallen.

But who was Big Tony? Word on street is rife with rumour. Some say he was a deep cover federal agent, others have him as a member of the ruling body of the Mafia from Sicily, still more connect him with the mega corporations. One thing is true, his death has attracted the attention of all three of the underworld family heads; which forces a second, more dire question.

Who killed Big Tony?

Tonight, the city holds its breath as the three criminal powers meet under the same roof. For this night holds more promise than any in years, this night is maybe the last and only chance for the warring factions of the cities underworld to reach peace once more, or forever rend it asunder.

In top contention; La Cosa Nostra, the Malandrino family. With years of heritage behind them, tonight presents an opportunity to reclaim the city for themselves and to finally rid the streets of an infection they have been forced to share power with for too long, the Irish.

With no need for fancy titles and the pomp and ceremony of their Sicilian counterparts, the Irish Mob has controlled the lower city for decades. Tonight, with the Commissione present, true control of the city is once again within their grasp, but their lofty goals are not without complication.

From the shadows of the new world wide web, the Matrix, a new power has emerged. They need no hit man to kill you or strong-arm to make threats, with but a whisper and keystroke they can steal your very identity. The NeoMafia have struggled against the traditional powers for too long, and now demand recognition.

Tonight, the city holds its breath these warring factions the sit together in an uneasy peace. Traitors will be unmasked. Bonds of friendship made and broken. Love found and lost Peace made or destroyed Tonight, amidst the neon glow and fading gun smoke, the fate of NeoSteelsberg will be decided.

Mafia 2071.

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