KapCon 20

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Things Fall Apart

Facilitator: 
Sophie Melchior

London. Winter. 1963.

It is a year since the Cold War went hot.

And this was not just a nuclear war.

Far more sinister, darker weapons were deployed from the shadows.

Survival and re-building are all that matter now. But human nature and tragic circumstances mean that everyone has their own ambitions.

...a Government desperate to hold on to what remains of the country.

...military forces who wish to expand their power and influence.

...frightened and brutalised refugees who simply want a place to call home.

Into this maelstrom steps the Special Situations Group, a motley band of men and women tasked with the jobs too dirty or dangerous for anyone else.

'Things Fall Apart' is a Hot War scenario written by Scott Dorward for the Hot War Transmission Issue 2.

System: 
Hot War

Shadows Within Dreams

Facilitator: 
Luke Walker

“Dreams. These fragments of death... How I hate them.”

An island on the brink of death. A cathedral filled with memories. Dreams plagued by black winged harbingers. Five strangers with destinies obscured by shadow. A girl cries for help into the empty night.

In the world of Gaia, choices must be made, bonds must be formed and a stand must be taken.

System: 
Anima: Beyond Fantasy

So cold in Alaska

Facilitator: 
Karen Wilson

Since Christmas, three people have been bizarrely murdered in Taihape. In each case, abnormally tall people dressed in retro clothing were seen in the area near the time of death. The media have now decided this is a serial murder case and have labelled the killer "That 70s Guy".

Early this morning you were "invited" to a 9.a.m. meeting at Wellington Central Police Station by Detective Inspector Andy Roberts, who is putting toge...ther a team to lead the investigation (and manage the media circus). As you leave for the meeting, there is news of another murder, this time in Wellington.

Warning: Game has a background of intergenerational domestic violence and sexual abuse, including child abuse, and is quite explicit. Some scenes will probably be upsetting.

System: 
BRP

KapCon needs YOU!

My, you're organised this year, aren't you? Registration has been open for less than two weeks, and we already have 62 prereigstrations. That's double what we had this time last year (when we started earlier). Last year, we didn't get to this stage until January.

Despite organising a pile of games for first and second rounds, I hadn't expected quite this level of demand, and game choices are narrowing fast. Which means we need more games, at least a couple each session. So, if you have an idea for a game, and want to give con GMing a go, then please do. Not only will you gain the acclaim of your players and the thanks of a grateful gaming community, you'll also get discounted entry and the chance to signup for sessions later in the con. So, click that Run a Game link, and help make KapCon happen.

To Kill a Lie

Facilitator: 
Luke Walker

Hollywood: the glitz, the glamour, the grim. The Esoteric Order of Dagon's influence spreads through this town like a foul tide, eroding its foundations and sinking us faster into chaos. But what is chaos in a town where death is just a morbid sideshow or an unnoticed back-alley mistake?

People don't see what we see walking the streets every day. There are such things as monsters. In order to protect you, we have chosen to become that which threatens you - bonding ourselves to otherworldly symbiotes called Tagers.

You may be just as scared of us as you are of them, but better the devil you know...

System: 
CthulhuTech

Siege Mentality II

Facilitator: 
IdiotSavant

The Zombie apocalypse has come! No-one knows how it started, or where, or why. But the dead have risen, and are hungry for the brains of the living.

A small group of survivors have found themselves trapped in a room, with only each other for company, and a horde of walking corpses outside. And now the real battle for survival begins - with each other.

A short (1 - 2 hour) minilarp by J. Tuomas Harviainen and Roger Gammans.

System: 
Freeform

Going down to Dunwich

Facilitator: 
IdiotSavant

Welcome to Capital Laundry Services, AKA "The Laundry", the world's pre-eminent occult espionage organisation (and ISO9001 certified)! You are here because you have Seen Too Much, learned Secrets Man Was Not Meant To Know, delved into the darker pages of Knuth and von Junzst. As a result, you have been forcibly recruited. Your new job is to ensure that no-one else learns those things, and that reality (and the UK in particular) is not consumed by Gibbering Horrors from Beyond Space And Time. And that's just the accounts section...

As a new Laundry agent, you will be sent down to Dunwich for orientation training and field testing. Rail tickets (second class) to Great Yarmouth are enclosed. Before departure, please thoroughly review the Basic Health, Safety and Security Protocols document, and fill out the attached forms in triplicate.

Attached: HR 555 New Agent Details Form, HR 556 Health and Safety Declaration, IR3 Tax Code Declaration, HR 557 Next-of-kin Details

System: 
The Laundry Files (BRP)

A Stiff One

Facilitator: 
Stephanie Pegg

You've just had the worst week of your life. This thing happened, and it was awful, and no matter what you tried to do about it, it was still unspeakably horrible. Well, almost unspeakably. That's what Friday night drinks are for - to sit down with your mates, have a stiff one, and vent about all the stuff that's been happening in your life. Just wait 'til they hear what happened to you.

System: 
Semi-Larp

Registration for KapCon XX is now live

Right, registration is live. You can fill out the form here. If you've forgotten your account name or password, Email us, and we'll sort you out.

If you haven't already signed up for Al-Shirma, you need to fill out the questionairre ASAP. There are about 15 spaces left, and they're casting soon. So grab your space while you can.

Dresden Files RPG - Lawbreakers

Facilitator: 
Paul Wilson

The world is getting weirder. Darker every single day. Things are spinning around faster and faster, and threatening to go completely awry. Falcons and falconers. The center cannot hold. - Jim Butchder "Storm Front"

You broke the laws of magic and the wardens came for you. You were captured and sentenced to death. They offered you but one chance to keep your head. Track down one of their own and bring him to justice.

and now you are here with a group of people on the wrong side of the law are sent to take out a powerful warden of the white council gone rogue. This will not end well.

The Dresden Files RPG is powered by an updated version of the award-winning Fate system from Evil Hat Productions.

System: 
Dresden Files RPG
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