Cthulhu

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Sundown

Facilitator: 
Dale

It’s easy to feel alone as the shadows gather and the pale moon rises over the High Plains. The Cherokee say that on nights like this, the cold wind from the prairie has a mind of its own – a malignant chill, born of the darkness, which eats at your warmth, and steals all compassion.

It was a night like that when Barton Duvall rode into Tombstone. A night like that when they found what was left of little Alina Hundle –the few sad remains, barely recognizable, that Barton had left for her family to bury. And, it was a night like that when you realised that justice was more than a word bandied around by fearful shopkeepers – it was a necessity.

The year is 1880, and the posse is forming…

Sundown is a character-driven scenario of the old-west written to celebrate the 30th anniversary of Call of Cthulhu. It was originally run at Fright Night 5.

System: 
Call of Cthulhu 6th ed.

Herald of the Yellow King

Facilitator: 
Andy Millar

As a cold December settles over the kingdom of Shereborne, you are brought before Lord Boniface and commanded with the simple task of delivering an apology for a past grievance.

However it is hard to undo that which has once been done, and a chain of events has now started which may result in madness, murder or much worse for the lands of Wessex.

As the herald of the Yellow King spreads his dread news across the land, you will need to summon all your courage, cunning and wisdom if you are to halt the power of the yellow sign.

yellow sign
System: 
Call of Cthulhu (Dark Ages)

To Kill a Lie

Facilitator: 
Luke Walker

Hollywood: the glitz, the glamour, the grim. The Esoteric Order of Dagon's influence spreads through this town like a foul tide, eroding its foundations and sinking us faster into chaos. But what is chaos in a town where death is just a morbid sideshow or an unnoticed back-alley mistake?

People don't see what we see walking the streets every day. There are such things as monsters. In order to protect you, we have chosen to become that which threatens you - bonding ourselves to otherworldly symbiotes called Tagers.

You may be just as scared of us as you are of them, but better the devil you know...

System: 
CthulhuTech

Going down to Dunwich

Facilitator: 
IdiotSavant

Welcome to Capital Laundry Services, AKA "The Laundry", the world's pre-eminent occult espionage organisation (and ISO9001 certified)! You are here because you have Seen Too Much, learned Secrets Man Was Not Meant To Know, delved into the darker pages of Knuth and von Junzst. As a result, you have been forcibly recruited. Your new job is to ensure that no-one else learns those things, and that reality (and the UK in particular) is not consumed by Gibbering Horrors from Beyond Space And Time. And that's just the accounts section...

As a new Laundry agent, you will be sent down to Dunwich for orientation training and field testing. Rail tickets (second class) to Great Yarmouth are enclosed. Before departure, please thoroughly review the Basic Health, Safety and Security Protocols document, and fill out the attached forms in triplicate.

Attached: HR 555 New Agent Details Form, HR 556 Health and Safety Declaration, IR3 Tax Code Declaration, HR 557 Next-of-kin Details

System: 
The Laundry Files (BRP)

Calling the King

Facilitator: 
Dale

At the turn of the century

In an abandoned hotel

In the dead darkness of winter

Six actors sit to read a cursed play

Calling the King is the second Act of the Curse of the Yellow Sign series by John Wick. This is a highly character driven adventure. Players will be sent out a detailed character summary at least one week before the game and asked to familiarise themselves with the character prior to Kapcon.

Last summer a group of Nazi's in an African jungle met a gruesome fate, claimed by their own personal darkness. This summer, do you dare experience the Curse of the Yellow Sign?

ROUND ONE ONLY

System: 
Call of Cthulhu Lite

The Murderer of Thomas Fell

Facilitator: 
Andrew Millar

A man close to you—father, business partner, informant, friend—has gone missing. The search begins at his house... which is not as it seems.

Following the trail of this missing man leads you on a startling and perilous adventure. Finding him may change your life, and his, forever.

Tonight you meet the murderer of Thomas Fell.

System: 
Trail of Cthulhu

My Little Sister Wants You To Suffer

Facilitator: 
Dale

A character driven, End-Times Call of Cthulhu scenario written by Paul Fricker.

"Whoever fights monsters should see to it that in the process he does not become a monster. And when you look long into an abyss, the abyss also looks into you."
-NIETZSCHE

System: 
Call of Cthulhu

Digging for a Dead God

Facilitator: 
Dale

In May of 1939, somewhere in the jungles of Africa, a small band of soldiers have stumbled across something ancient. Something terrible. And they are about to suffer the consequences.

Digging for a Dead God is part one of the 'Curse of the Yellow Sign' series by John Wick. This is Cthulhu at its darkest, and not a game for the faint of heart. Enter if you dare...

System: 
Call of Cthulhu
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