dark fantasy

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Death of Legends

Death of Legends is a dark-fantasy roleplaying game that tells the story of epic deeds against great odds.

Twenty years have passed since the Enemy was defeated and its armies vanquished.

Twenty years since a small group of heroes rose from obscurity to become the stuff of legends, turning the tide of battle.

Twenty long years of peace and prosperity.

But now there are rumours that the Enemy has returned.

War is coming and nobody knows who can be trusted.

This is the story of the last great war against the Enemy.

This is the story of the Death of Legends.

Death of Legends in a GM-less, character driven game in which each player takes the role of a legendary hero, forges their path to greatness, then determines the fate of the Free Territories in a climactic struggle against a relentless, malevolent, Enemy.

Death of Legends

Death of Legends is a dark-fantasy roleplaying game that tells the story of epic deeds against great odds.

Twenty years have passed since the Enemy was defeated and its armies vanquished.

Twenty years since a small group of heroes rose from obscurity to become the stuff of legends, turning the tide of battle.

Twenty long years of peace and prosperity.

But now there are rumours that the Enemy has returned.

War is coming and nobody knows who can be trusted.

This is the story of the last great war against the Enemy.

This is the story of the Death of Legends.

Death of Legends in a GM-less, character driven game in which each player takes the role of a legendary hero, forges their path to greatness, then determines the fate of the Free Territories in a climactic struggle against a relentless, malevolent, Enemy.

Death of Legends

Facilitator: 
Andrew Millar

Death of Legends is a dark-fantasy roleplaying game that tells the story of epic deeds against great odds.

Twenty years have passed since the Enemy was defeated and its armies vanquished.

Twenty years since a small group of heroes rose from obscurity to become the stuff of legends, turning the tide of battle.

Twenty long years of peace and prosperity.

But now there are rumours that the Enemy has returned.

War is coming and nobody knows who can be trusted.

This is the story of the last great war against the Enemy.

This is the story of the Death of Legends.

Death of Legends in a GM-less, character driven game in which each player takes the role of a legendary hero, forges their path to greatness, then determines the fate of the Free Territories in a climactic struggle against a relentless, malevolent, Enemy.

The Gorgon's Tears

Facilitator: 
Luke Walker

Gateway, a thriving port city of canals and commercial ventures, has of late been rocked with riots and uprisings after word of the emperor’s death spread. Many members of the city’s elite stand to gain much from the unrest and have lent aid to the agitators and rabble-rousers. This chaos shrouds the whispers that dark powers hidden in the city are on the move. Will the descendants of the men of Gog rise again?

Shadow of the Demon Lord is a dark fantasy RPG of horror and madness by Rob Schwalb, a designer on WFRP2e, D&D5e, A Song of Ice and Fire RPG and the Black Company RPG. Fans of Joe Abercrombie's First Law series will especially enjoy this scenario. The characters are a band of hard-bitten troubleshooters, living in a world darkened by the Demon Lord, risking corruption, madness, and death. Crimes will be solved, depravity faced, and nightmares overcome.

System: 
Shadow of the Demon Lord

The Apple of Her Eye

Facilitator: 
Luke Walker

Survival in the world under the shadow of the Demon Lord is difficult, not just for risk-taking adventurers, but for ordinary folk faced daily with threats of starvation, illness, and madness. What measures would such folk be willing to take to ensure the survival, even prosperity, of an entire community? And who would deny them, saving them from the memories that will haunt them in the small hours of the night?

This scenario is designed as a demonstration of the Shadow of the Demon Lord, a dark fantasy RPG of horror and madness. It is well suited for those new to roleplaying and/or the RPG. The players will have the opportunity to generate their own characters - would-be heroes risking corruption, madness, and death. Dilemmas will be explored, depravity faced, and nightmares overcome.

System: 
Shadow of the Demon Lord

A Measure of Faith

Facilitator: 
Luke Walker

The Inquisiton has found the crusader citadel of Martyr’s Point to have fallen to the profane. Rumours of the ancient god-monster, Okka the Eater, spread as quickly as the plague that shares it's name. But the truth eludes those seeking confessions, despite endless nights of torture, and an elite team of witchhunters is called to root out evil and decide where the wrongness lies.

Shadow of the Demon Lord is a dark fantasy RPG of horror and madness by Rob Schwalb, a designer on WFRP2e, D&D5e, A Song of Ice and Fire RPG and the Black Company RPG. Fans of Joe Abercrombie's First Law series will especially enjoy this scenario. The characters are a band of hardbitten troubleshooters, living in a world darkened by the Demon Lord, risking corruption, madness, and death. Dungeons will be explored, depravity faced, and nightmares overcome.

System: 
Shadow of the Demon Lord
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