That outbreak of mad cow disease that jumped to mad people disease and is now mad zombie disease? Yeah, that was a couple of years ago. It's too late to save the world, the world is definitely on its way out. But you can save yourselves! With guns.
Zombies are everywhere and you're just a rag tag group trying to survive... will one of you manage zombie kill of the week? Will you encounter a dead celebrity? Will you find true love? Forget it, Portland, it's Zombieland.
There is a cosy little hotel that sits along the river Elium called The Victorian. This hotel was built in the early 1800s and has been run by the same family, generation after generation. The family themselves own several hotels across Britain, and this is the only one with issues. Over the years the interior has been renovated and updated to match the modern world, while the exterior has stayed the same. However, once every three months the police receive a rather odd call from the hotel. Units are dispatched, only to return the next day with no recollection of what actually happened. Reports come in of massive destruction to the property, but there are no signs of damage the following day. The current owner, Mr. Francis M. Stewart, has requested our services in finding out what is going on at the hotel. You will pose as guests and infiltrate the hotel. Money has been paid upfront, with a bonus $100,000 each if you put an end to these mysterious occurrences. The last incident happened almost 3 months ago. Good Luck.
You hit the jump button, the world turns inside out. On the other side of nowhere is the Falcon Expanse, a three day crawl across a dull transit system in the heart of a nebula. But instead of hot gas and pretty scenery, you have proximity alarms, a debris field, and a system full of dangerous wreckage. Who fought this battle? Who has survived? And what sort of a mess are they going to get you in this time?
"Uncharted Worlds" is a Space Opera roleplaying game of exploration and debt, powered by the Apocalypse. Players will select and customise their characters, including their relationship to the galaxy's key factions, before being dropped into an unpleasant situation which can only get worse. How they dig themselves out is up to them.
Gateway, a thriving port city of canals and commercial ventures, has of late been rocked with riots and uprisings after word of the emperor’s death spread. Many members of the city’s elite stand to gain much from the unrest and have lent aid to the agitators and rabble-rousers. This chaos shrouds the whispers that dark powers hidden in the city are on the move. Will the descendants of the men of Gog rise again?
Shadow of the Demon Lord is a dark fantasy RPG of horror and madness by Rob Schwalb, a designer on WFRP2e, D&D5e, A Song of Ice and Fire RPG and the Black Company RPG. Fans of Joe Abercrombie's First Law series will especially enjoy this scenario. The characters are a band of hard-bitten troubleshooters, living in a world darkened by the Demon Lord, risking corruption, madness, and death. Crimes will be solved, depravity faced, and nightmares overcome.
You could not believe your eyes as the merchantman came into view, fat with booty and ripe for the taking. Solar sails the size of buildings and shimmering with waves of energy. The crew were starving for the filthy lucre that they could take from the hold. Silks from Saturn, Plutonian Ales and arcanotechnology to fit the ship with.
You are the Privateer Crew of the RAS Grey Caller fighting in a space opera world. You will sail the archipelagos of the rings of Saturn, dive to the depths of the Neptunian seas and fight with the lizard men of Mars only to slip away into the Aether and avoid the reach of the Terran Navy.
A game of swashbuckling action and planetary romance.
The gods have fallen and mortals have failed to make their own. A band of newly ascended demigods travel to the distant reaches of the Raktine mountains to discover the source of strange fumes that destroy city after city. The fumes shroud a mystery beyond their wildest expectations. They must learn how best to use the power that they possess to overcome what lies in wait for them.
This is a scenario for Sine Nomine's 'Godbound', an RPG of mortals granted the power of demigods. The scenario will involve fantastical locations and antagonists, weighty choices for the PCs, and high levels of action and drama. The rules are simple, using Basic/Expert D&D as its base, and suitable for both beginner and experienced RPGers.
Imperial Operations on Typhon are stretched to breaking point, with supply lines coming under constant fire from the Heretic Traitors dug into the mountainous terrain. The main supply line, known as the Red Ball Express, is the most vital of these routes, being the only viable passage for the heavy vehicles of the Astra Militarum between the Landing Zone and the battle lines.
With heavy losses on the front, the survivors of the 92nd Cadian have been reassigned to guard duty on the convoys while they await desperately needed replacements. Little do the men and women of the Second Company know what dangers await them on the Red Ball Express
It is the 41st Millennium, and in the Grim Darkness of the far future, There is only war!
He is a god of Rock, A virtuoso preformer and quite possibly the biggest mess of trouble you have ever had to look after.
As the elite body guards of the Rock God "Surge" it is your job to keep him on track, mobile and to the next gig on time. Preferably sober.
You play the security looking after a person who would make Keith Richards think he needs to slow down. It will be a game of mishaps and adventures trying to stop your boss from spiraling into destruction before the next show.
Engine Heart is a game about little robots. When the humans were around, nobody paid any attention to them, but now that the humans are gone, the robots are on their own in a world that's falling apart.