Things Fall Apart

Facilitator: 
Sophie Melchior

London. Winter. 1963.

It is a year since the Cold War went hot.

And this was not just a nuclear war.

Far more sinister, darker weapons were deployed from the shadows.

Survival and re-building are all that matter now. But human nature and tragic circumstances mean that everyone has their own ambitions.

...a Government desperate to hold on to what remains of the country.

...military forces who wish to expand their power and influence.

...frightened and brutalised refugees who simply want a place to call home.

Into this maelstrom steps the Special Situations Group, a motley band of men and women tasked with the jobs too dirty or dangerous for anyone else.

'Things Fall Apart' is a Hot War scenario written by Scott Dorward for the Hot War Transmission Issue 2.

System: 
Hot War
Number of Players: 
5
System Knowledge: 
Not Needed
Genre: 
A very British apocalypse
Genre Knowledge: 
Not Needed
Role-playing Knowledge: 
Preferred
Style: 
Dark, gritty and twisted
Age / Maturity: 
Maturity preferred
Classification: 
M
Scored: 
Y