TL;DR: We need a few more games, plus surge protection. Numbers follow.
Calling for those last few games! As I've mentioned, registrations are low - currently we have just 81, plus 14 squaddies on Sunday. I am currently expecting a total attendance of ~130: basicly, one or two registrations per day, plus 20 walk-ins. And I need cover in case signups increase or that last number is 30 rather than 20. Which means: we need a few more games, plus some surge protection.
Here's what we've got:
Round 1: 70 (11 games) + 12 GOD
Round 2: 69 (12 games) + 12 GOD
Round 3: 43 (8 games) + 12 GOD
Round 4: 6 (1 game) + 12 GOD
Round 5: 53 (10 games) + 12 GOD + AS
Round 6: 61 (10 games) + 12 GOD + AS
Round 7: 36 (6 games) + 12 GOD
(Note that not everyone attends every session, so I have 26 vacant slots in rounds 1 and 2, which fits well with the number of signups we expect)
Based on past cons of similar size, usual demand patterns, and accounting for Adventure Squad soaking parents on Sunday. I think we need 75 / 75 / 50 / 25 / 65 / 70 / 45. Which means we need: 1 more game in rounds 1,2 and 3, 1 or 2 more games in round 4 (the larp session, and the one with the biggest uncertainty), 2 more in rounds 5,6 and 7 (though the latter is often dealt with by GMs getting enthusiastic on the day). In addition, we need at least one surge protection game for every round (we have 3 GMs who have volunteered to run all 6 sessions if they have to, and that's half our surge protection covered. But we want to give them a chance to play, and they'd probably be running in GoD anyway).
If you can help, either email me at kapcon@gmail.com, or fill out the form here: http://kapcon.org.nz/?q=node/add/game