The night before a storm came out of nowhere and despite the efforts of the crew drove the ship on to jagged rocks that ripped the hull from one end to the other. The last thing you remember was being washed over board and sinking beneath something to heavy to what you assumed was an early death.
At day break you find yourself alive on a beach with a warm sun slowly rising. As you sit up you see a few more folks stirring and some not moving at all. Out to sea a few hundred yards is the remains of your ship. Along the beach are various piles of debris. Except for some bruises and a few cuts and scrapes, you seem to be okay.
What do you want to do?
This is a freeform, low-magic, fantasy survival game using the HârnMaster Gold system. The rules are not complex, and it would be a good introduction for new players.
A young man exiled from his clan has returned home from studies overseas. He believes he has discovered important and troubling news that could affect his clan and his nation. He is estranged from his clan, so seeks help from lesser known persons to verify his discovery.
As the players explore and seek answers, it becomes clear that they are not the only group after the artefact, and that it may, indeed, be a very dangerous thing indeed....
Set in the Kingdom of Chélemby in the Gulf of Shôrkýnè, the "Witch-Stone of Calamísa" is a great way to get to know the culture and society of Chélemby and the politics and mysterious past of the region.