The priests of the Temple of the Peerless Star in Ambaret have declared a holy night, an action they haven’t taken for over thirty years, ever since Rahmet ils Nar, the star they worship, visibly dimmed from a bright, fiery white to a dull, sickly yellow. No one knows why they declared the holy night after so long, but the faithful are taking advantage of a rare opportunity to nourish their connection to the Peerless Star, pouring into the temple’s main sept by the dozens in order to receive blessings from the star priests.
You, on the other hand, are here for treasure.
CW: Snakes
Dungeon World (powered by the Apocalypse) is a game of typical fantasy adventuring tropes, filled with stereotypes, monsters, swords, sorcery, and likely epic failure. It takes the best of games like D&D and shrinks the complexity down while enhancing the inter-group dynamics. It's an easy to learn, pick-up game - ideal for people more interested in a relaxed session of gaming.
For this game, players will use class templates to generate their dynamic band of hearty adventurers setting out for glory/rewards/boredom. Rather than run through a pre-generated adventure, players will construct the adventure spontaneously at the beginning, and then develop the plot as the game goes on. Use of skills will let the players themselves introduce information and plot twists, rather than having their fate pre-determined.
This game is being run as surge protection, and offers a more casual (but yet still epic) gaming experience.