naval adventure

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Fever Isles

Facilitator: 
Mike Sands

"Volunteers to go ashore and blow up the fortress! Step forward if you're with us!"

The crew of the HMS Scorpion are the only ones who have a chance to stop filthy republicans dominating the Carribbean. Are you up to the task? More importantly, how much Glory will you earn doing so?

This is a playtest of my game of naval adventure, inspired mainly by O'Brian's Aubrey and Maturin, and Forester's Hornblower.

System: 
Glorious (playtest)

Glorious

Facilitator: 
Michael Sands

"Glorious" is my in-development game of Napoleonic naval adventure. If you want to jump into the boots of Aubrey, Maturin, Hornblower, or Bolitho I have you covered.

You'll be on a mission to stop a French ship causing havoc amongst British shipping—a vessel that's rather more powerful than your own. Only by exceeding expectations will your heroes be able to stop these republicans and preserve the kingdom. And maybe earn a pile of glory for yourselves in the process!

This is a playtest, so there will be some rough edges in the rules. Some of you may have encountered the system before under the previous working title "Devil & the Deep".

System: 
Glorious
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