IdiotSavant's blog

2026 wrapup

We are done and dusted for another year, thank you so much everyone for all you did to make it a great con, volunteers, GMs and players and all those who participate.

We had at least 157 come through this weekend, which is a solid turnout.

We had issues with the Massey parking. We have spoken to the school about some tickets already, but if you have received one and not already provided a photo to Scott, please send an email with a photo of the ticket to kapcon@gmail.com.

While Kapcon isn't about prizes and ranking it's nice to celebrate those that have contributed and made the con fun for people. Baz Clarke and his company Cold Robot Design has created multiple trophies for us to remember and celebrate some of these people. We don't have a trophy for every prize yet but it's a lovely new element. So with that lens:

Best overall GM: The GM that has run multiple games over the convention, been scored multiple times in at least 2 rounds and has the highest overall average: Mat 'Tigger' Brunton ran Western Cthulhu, Grind House Cthulhu and Regency Cthulhu that people enjoyed across the con. Congrats and thank you.

Best Single Game GM: This award goes to the GM that had the highest score in a single round (that is scored), and this can be very close but with some fantastic games of Brindlewood Bay, and Disney on Ice it goes to David Easley. Fantastic feedback on some fantastic games thank you.

Most nominations across the con: Nominations can be for great GMing or play, or just being a great person and helping others, and nominations are given by the other players and GMs. This year it went to Ciaran with consistent showing across the convention and multiple years. Always great to have you here.

James Plunket Memorial award for new GM: This award remembers one of our own who contributed a lot to Kapcon and is no longer with us. This celebrates a new GM to Kapcon who has done amazingly well. Evelyne Go ran a brilliant game of Aliens in the Pentagon. Hopefully we see you back GMing at Kapcon and other cons.

Jonathan Tailby Memorial award for new Player: This award remembers one of our own who contributed a lot to Kapcon and is no longer with us. This is based on nominations across the weekend and was a very close and this year went to Manuel Kolb, welcome to Kapcon Manuel.

The Kapcon organisers award is something that we give to someone who has contributed to the Con, made our jobs easier, or we have seen helping others. This year was a tough year to call, I had 4 people I was considering as you are all so great. This year the award went to Paul Wilson, who helped bringing stuff to Kapcon, setting up, helped with the desk and making sure Scott was eating, got milk and ice each day and ran multiple games across the convention and was helping people new to the con. Thank you for all you do Paul (and Cat <3 ).

The adventurers league award goes to a member or recent graduate from Adventure Squad. After discussion with the Facilitators there was one young attendee who helped the other children, helped the games run smoothly and will soon enter the General Population. Eleanor Fouhy impressed all with her energy and confidence yesterday.

The award for runner up GM, a GM that has run multiple games across the con goes to Baz for his Shadowdark games that were really well received. Baz who is no newbie to run multiple games at the con and brings plenty of experience and energy and the GM battle was very close this year. Thank you for your efforts Baz.

This is just a small sample of our attendees, but there were many amazing players and games. I saw nominations for high adventures, derring dos, sacrifices, laughter and horror. So thank you all.

Next start thinking about what exciting games that you want to bring and run next year ;).

Get out there support the other events out there:

And all the rest

Go and support the wonderful local game publishers in our community.

If you can support the Vendors that showed us some support:

If you need to reach out to anyone or want support for your games please reach out to us.

And most of all hopefully you all get a chance to relax and recover.

The Black Gate is shut!

It is KapCon-eve-eve, and I have just closed the registration form. If you wish to register for KapCon, you will need to do it at the desk on Saturday morning.

It's a decent-sized con this year. A flood of late registrations this week has pushed us to at least 140 people, and we're once again stretching the limits of the building - and the GM pool - to cope. While there are still spaces in rounds one and two, there are also people who have not selected a game, so there might be some pressure in the first two rounds. We are still looking for surge protection games to cover these (especially round two), so if you can help, please log in and fill out the form, or contact the Games on Demand coordinator on Saturday morning.

We're also in the hardcopy pendumbra. Changes made now will be in the spreadsheet, but may not make it to the wall for Saturday morning. When we print round timetables for later rounds, everything should get sorted out however.

My work here is nearly done. Good luck, and enjoy the con!

KapCon 2026 opens for registrations on 10 November

If you've been watching the games page, you will have noticed games piling up, with our generous GMs offering an amazing assortment. Obviously, we need more (we always need more!) but we have enough to open. So, registrations for players will officially open on 10 November 2025. We'll run the usual "hungry shark week", and allocate on preferences at the end of that. After which, its the usual first come, first served.

We'll keep adding games all the way to the con, focusing on rounds one and two before fleshing out the rest of the timetable in january. If you're interested in running something, please fill out the form.

Call for surge protection games

TL;DR: we need surge protection in all rounds! Please volunteer. You get GM picks for offering, even if you don't have to run.

With less than a wee to go, we've done the analysis of game spaces to demand, and this is what we've got:

Round 1: 15 games + 1 surge protection, 82 (+5) spaces + 18 GOD (15 (+5) free)
Round 2: 17 games + 1 surge protection, 92 (+5) spaces + 15 GOD (18 (+5) free)
Round 3: 12 games, 61 spaces + 15 GOD
Round 4: 4 games, 17 spaces + 10 GOD
Round 5: 14 games, 71 spaces + 14 GOD + adventure squad
Round 6: 14 games + 1 surge protection, 74 (+6) spaces + 15 GOD + adventure squad
Round 7: 7 games, 34 spaces + 7 GOD (need more!)

Our big uncertainties are how many extra people will walk through the door on Saturday morning; how many people will stick around for round three; and how many people will stick around for round seven (in both cases it tends to be "more, if there are games", but some people take the evenings off, or focus on cleanup in round seven).

Based on current anticipated numbers, it looks like we need:

Round 1: 1 surge protection game
Round 2: 1 surge protection game
Round 3: 2 surge protection games (just in case)
Round 4: 1 surge protection game (just in case)
Round 5: 2 surge protection games
Round 6: 1 surge protection game
Round 7: 2 more games

If you can help with this, please fill out the "Run a Game!" form, or email kapcon@gmail.com.

Larp signups

There are a couple of larps running at kapCon this year which require pre-casting:

Signups for welcome the Stranger in round two are handled through the normal registration form. Just select it as your round two game option, and the GM will be in contact. Signups for the GIANT CRAB MONSTER and REVIEWING STAND double feature will be handled on the day.

KapCon needs more games!

Its official: my hair is already on fire, and its only November!

There's been a huge response to the call for registrations, and clearly a lot of eager gamers out there. Which means we need more games for them to play, especially in rounds one and two. If you'd like to fill that need, please, for the love of Vecna, fill out the game submission form.

(In past years there hasn't been such a rush, but clearly things are picking up again, which is great to see)

GM support: Imaginary Empire games

KapCon regular Dale Elvy is also a game designer and publisher, as Imaginary Empire games. He's willing to offer GM support, including posters, prizes, and printed materials for that session to anyone who wants to run an Imaginary Empire product at KapCon. In particular, games that are likely to work well in the KapCon format include:


  • Arcane Crimes Division (fantasy detective stories)
  • Soaring Lions (over-the-top professional wrestling)
  • EPOCH (survival horror)
  • Wicked Lies & Abilis (1930's Whodunnit)

Many of these games are KapCon favourites. If interested, contact imaginaryempiregames@gmail.com.

The dragon stirs...

KapCon is currently preparing for its 2025 event. We're currently updating the website with the details, and I anticipate sending the initial plea for GMs in the next few days. But game submission is already open, so if you'd like to run a game, especially in round one or two, please log in and fill out the form.

I expect to spend the next two months trying to get games. Player registration will open once we have enough round one and two games to cope with our expected initial registrations. Normally that happens around the first week of November. More games will come in over November and December, and the timetable will be finalised in January. And then it's Wellington Anniversary Weekend and con time.

If you can't wait till then for your gaming fix, Roll For Hope is a lovely little con, which raises money for the Make A Wish Foundation. Or if you can go further afield, check out Convergence in Hamilton.

kapCon setup is tomorrow from noon

The printing has been done, so the con details are basicly locked. I can still take registrations and swap people into different games, and the admin desk will have all the details, but it won't be on the wall on Saturday morning. I'll close the registration form tomorrow.

Setup is tomorrow (Friday) at WHS from midday!

Setup involves carting the con gear down the elevator and along the halls, setting up the signage, arranging the rooms for gaming use, setting up the wall of games, and various other tasks. The more people who help out, the quicker it will go, so if you can, please turn up to help. Hopefully we can get through it in a couple of hours.

Just a few games more...

A few days out from the convention, and as usual we're needing just a few more games to make the timetable work. Currently we have:

  • Round 1: 9 games, 49 spaces + 13 GOD, + megagame (24 free + megagame)
  • Round 2: 9 games, 53 spaces + 15 GOD (25 free; 8 people from megagame to reallocate)
  • Round 3: 9 games, 47 spaces + 15 GOD
  • Round 4: 2 games, 10 spaces + 10 GOD
  • Round 5: 8 games, 43 spaces + 9 GOD + adventure squad
  • Round 6: 7 games, 38 spaces + 15 GOD + adventure squad
  • Round 7: 3 games, 17 spaces + 4 GOD

Based on current anticipated numbers, it looks like we need:

  • Round 1: 1 surge protection game (just in case)
  • Round 2: 1 more game
  • Round 3: 1 more game
  • Round 4: 2 more games
  • Round 5: 1 more game + 1 surge protection
  • Round 6: 1 more games + 1 surge protection
  • Round 7: 3 more games

If you can help with this, please fill out the "Run a Game!" form, or email kapcon@gmail.com.

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