Skeletons on a mission

Facilitator: 
Sam Malcolm

A group of skeletons who have been serving a necromancer while helping defend from a small attack the players have flashs of the events where they were a group that happened to be on the bridge that ended with them landing in the heavy current of the water and have now suddenly found themselves washed up on a beach at the far end of there island home. The events have triggered something and have regained there minds and skills from there life before and now with a drive and connection to there old master back at the other end of the island as they are unsure how long this freedom of thoughts will last and so the party has to navigate across an island.

The Rule of Cool system is an in-development system and will have an explanation during the game

System: 
Rule of cool
Number of Players: 
4-6
System Knowledge: 
Not Needed
Genre: 
fantasy
Genre Knowledge: 
Not Needed
Role-playing Knowledge: 
Not Required
Style: 
Narrative,Combat, Quest
Age / Maturity: 
18+
Classification: 
PG
Scored: 
N
This game is teen-friendly: 
N