Live the messy, horrific and selfish life of a teenager...oh and be a monster too.
I will be directing a game of Monsterhearts. This will be followed up with Stefan Tyler running a session of Monster of the Week, where the hunters track down the and deal with the outcomes of the actions and decisions of the first game. For those who are unfamiliar with these games they are both Apocalyse World hacks, the first with a focus on the more unhealthy aspects of teenage life and all the drama that entails. Think Jennifers Body, Teen Wolf, the Craft. The second game is more along the lines of Supernatural, Fringe and the X-Files.
We be Licktoads! We make raid! Put the longshanks to the blade! Burn them up from feet to head, make 'em hurt, then make 'em dead!
We be Goblins!
"The Library is a pirate TV show. It's shown up once or twice on most network channels, but usually it's on the channels that Jeremy thinks of as ghost channels. The ones that are just static, unless you're paying for several hundred channels of cable. There are commercial breaks, but often the commercials aren't even in English, or in any other identifiable language.
Episodes of The Library have no regular schedule, no credits, and sometimes not even dialogue. No one has ever claimed responsibility for inventing The Library. No one has ever interviewed one of the actors, or stumbled across a set, film crew, or script."
-Kelly Link, 'Magic for Beginners'.
'The Library' is the most unusual television program ever conceived. For the first time, we've been able to track down an old recording of three episodes from the second season, 19, 31, and ∴ We invite you to see what happens to Fox, Faithful Margaret, Prince Wing and the dashing-but-treacherous pirate-magician Two Devils when they discover exactly what's about to destroy the Library they hold dear. Will they be able to band together and defeat this new menace? Or will they be forced to accept that sometimes, books don't hold all the answers?
'The Library: Episodes 19, 31, and ∴' is a costume-light, brain-melting experimental LARP from the masochist that's brought you too many Shakespeare games. It's highly recommended that players familiarise themselves with the short story this game is based on - copies are available online and through most public libraries.
Chicago, 2047.
Charles Hartmann, CEO of Hartmann-Prince Multinational, is having a "get-together" to celebrate the centennial anniversary of Al Capone’s death.
At least, that’s one story. Everyone knows there’s got to be a real reason behind the event: maybe he’s planning to announce something that’ll finally end the technological stalemate with rival company Featherlight, or maybe he’s made a contract with the Chicago Police Department for military-grade cyberware. Rumours are everywhere.
But he won’t be the only one at that gathering, and his guests have announcements of their own. Strange, though, that his favoured researcher isn't on the door list...
Written by Claire Ahuriri
A bunch of stereotypical teens meet in this place. Is it the school after hours? A cabin in the woods? Lover's Lane? No one is quite sure, but it sure is freaky out here. There's rumours of some kind of slasher going around... or was it a werewolf? Or was it pods from Mars? No one can quite figure it out. Maybe the script has the answers. But it's nowhere in sight. What the hell is that creepy voice that keeps giving you orders? Everything is starting to play out like a really bad horror movie. And what’s that over there? Is that… the script?
This LARP is played using Theatresports/Improvisation games to explore the story. (Knowledge of these is not required, and a briefing and warmup will take place)
Spoiler free game guide here: https://docs.google.com/document/d/1VTCi6uZ9xgii3dIhE2P-ViigRweR1Yx4BqFK...
This is a scenario for Edge of the Empire, an RPG focussing on the scoundrel and scum of the Star Wars universe. It sees a ragtag band of smugglers, slicers, outlaws and exiles struggling to overcome their ever-deepening obligations to shadows of the underworld.
Shadows of a Black Sun is based on the 2013 Free RPG Day scenario of the same name and is especially suitable for new RPGers, Star Wars fans, people interested in Edge of the Empire and those who prefer to shoot first.
New York, in the throes of the roaring twenties. An age of defiance, rebellion, blazing forth into a bright future in a whirl of liquor and dancing.
Recently, an eccentric but much talked about millionaire socialite has died under very questionable circumstances. Speculation abounds in the streets, and splashed across the papers - who was this man, really? Where did he come from? Who killed him? And why?
This afternoon is his funeral, and you are not at it. In the shimmering heat of summer you and other glittering people, none of whom were the sort to have anything to do with the likes of him, while away the afternoon slowly with alcohol, music and something akin to gnawing guilt.
A mature theatreform larp for nine people, inspired by "The Great Gatsby"
The haunted tales of the demons that inhabit Castle Shirasagi have kept people away for generations. As the cruel hand of the Shogun casts the shadow of unrest over the land, the Castle is visited once more by mortals.
This scenario is set in medieval Japan filled with fantastical elements from folklore. It tells a dark tale of horror, tragedy, heroism and romance which explores what happens when the inhabitants from two worlds that should never co-exist come together.
The characters use their swords, magic, love, loyalty, duty and intrigue as they struggle to survive the threats that besiege them from without, as well as that from the other characters, the people they care about and themselves.
The scenario is based on the Kabuki play called "Tenshu Monogatari". It uses the Tenra Bansho Zero system, which is a highly regarded Japanese RPG, recently translated into English.
This is a Traveller World hack of the original Traveler Double Adventure 1: Shadows. Science fiction adventure in the far future, powered by the apocalypse.
It is 1891 and a terrible crime has been committed. Someone has murdered the Martian Ambassador at the home of Lord Darlington. But all is not lost, for the great detective Sherlock Holmes is at hand to solve the case. But wait, isn’t Sherlock Holmes a character from fiction? That is the least of your worries though, for the dead have risen and are banging on the windows, hungering for human flesh...