Vow 3: Like my ancestors before me...

Facilitator: 
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You've heard the stories, of course. Grew up hearing tales of the ancient kingdom. How the world used to be. It all seemed so nice. You can't help but wonder if the world could be that way again.

As you get older, you study the histories more closely. Not just the tales, but what was written by those present at the time. What historians have said about it after. You begin to notice inconsistencies, mentions of things that just don't make sense with each other, that don't quite align. You discover knowledge of those ancient days - something buried that could help your people in this time of need.

So to seek it out, you become a leader, a political force, bent on securing a better world for your people. A future that looked something like that peaceful, ancient kingdom. There's just one thing standing in your way.

The other kingdoms want that very same relic.

The Vow is a Political, Competitive Role Playing Game, in which players role play as the leader of a people. This game is still in development and playtesting, but if you're interested in playing something a little different and a little experimental (and putting in your feedback to make it better) then this is the game for you! This will be the third session of a continued story - the actions taken by players in the first two sessions will inform the world that is left to you and its history. Come for one, or come for multiple sessions to see how the world changes over time!

May contain violence. Lines, Veils, and X Cards will be used.

System: 
The Vow (In Development)
Number of Players: 
4-6
System Knowledge: 
Not Needed
Genre: 
Generic Fantasy - room for worldbuilding from players!
Genre Knowledge: 
Not Needed
Role-playing Knowledge: 
Preferred
Classification: 
PG13+
Scored: 
Y
This game is teen-friendly: 
Y