The Dain Wedding

Facilitator: 
Alasdair Sinclair

This is a pulp-horror game set in the 1920s. It starts at a wedding, where the player characters are members of the Continental Detective Agency tasked with ensuring that the proceedings aren't disrupted by thieves after the gifts, or bootleggers upset that they weren't tapped to provide the necessaries, or that kind of thing. Cards on the table - obviously something occurs which needs a heroic bunch to wade in and solve problems. This game won't be in a Cthulhu-adjacent horror space, but there will be some combination of cultists, demons, zombies, and gangsters between the happy couple and their happy ending.

Outgunned is a pretty fast-paced game engine with a minimum of fussy rules to get in the way of the story. In the story design I've aimed to keep the options open for the players once the story kicks off, but there is a kind of logical end-point aka victory condition that means it's not a truly free-form experience.

System: 
Outgunned
Number of Players: 
3 to 5
System Knowledge: 
Not Needed
Genre: 
1920s Pulp Horror
Genre Knowledge: 
Useful
Role-playing Knowledge: 
Not Required
Classification: 
M
Scored: 
Y
This game is teen-friendly: 
N