Kapcon XII
THE TWELFTH NIGHT
Wellington's Annual Roleplaying Convention - 18th & 19th January, 2003
KapCon XII ->Games

Games

If you would like to run a game at KapCon XII, please contact our co-ordinator. Remember you can get a discounted registration if you are running a game.

The following games are confirmed as part of the first round. A * indicates that this game is fully subscribed in the first round. Please don't be disappointed, all of these games will be run again over the weekend.

Other games that will be run over the weekend :

The nine RPGA games referenced above include both Living Greyhawk and Call of Cthulhu (both D20 and Chaosium) games and all but one have simple descriptions like those below.

Tuesday November 19, 2002 - 19:47 PM NZST
Facilitator : Conan McKegg
System : Nobilis
Genre : God's Little Helpers
No of Players : 6?

The God of Time and Space has sent his Agents to investigate an unusual anomaly that has occured within a small deserted train station. However they will soon learn that there is something more insidious than a simple fault in time...

Wednesday November 6, 2002 - 09:01 PM NZST
Facilitators : Donna Giltrap
System : Call of Cthulhu
Genre : 90's Horror
No of Players : 6

The management of Miskatonic University have decided that they can increase their profitability by converting some of the creepy old buildings the Department of Occult Studies acquired in the 60s into student accommodation.

Sunday May 5, 2002 - 22:14 PM NZST
Facilitators : Mike Sands
System : Godlike
Genre : Gritty Word War II Superheroes
No of Players : up to 9

You are US Army Talent Operation Group number 78. It is January 1944 and you are involved in the fighting in Italy.

Intelligence has become aware of a RuSHA SA training camp near Rome. Yep, plenty of trainee uberkrauts, preparing to head south and cause trouble for the Allies.

Wouldn't it be a shame if TOG 78 teleported in and broke the party up?

Saturday November 9, 2002 - 10:57 PM NZST
Facilitators : Luke Walker
System : Mechanical Dream
Genre : Industrial Fantasy
No of Players : 6

There are three things to remember when cutting a deal in Sofe Bay.
One, don't trust nobody.
Two, always stand behind the guy with the high velocity crossbow.
Three, Orpee is life.

Sunday May 5, 2002 - 22:14 PM NZST
Facilitators : Scott Kelly
System : Little Fears
Genre : Horror/Thriller
No of Players : 4 - 6

Go back to your childhood, play as kids back in the summer holidays of '83. Remember Transformers, He-Man, fairy bread and being allowed to play all those games kids aren't allowed to play today. Remember how care free and fun those times were, but also remember that not everything is bright and cheerful, there is the dark side. You haven't forgotten about that monster under the bed have you?

Wednesday September 25, 2002 - 20:58 PM NZST
Facilitator : Andrew McLeod
System : Over The Edge
Genre : Modern Horror
No of Players : 4 - 5

Five people involved in fringe sciences and the occult go to the Severson convocation on the island of Al Amarja, to see if they can win $1,000,000. Who will walk away with the prize?

Thursday December 5 - 20:45 PM NZDT
Facilitator : Michael Foster
System : Systemless/Homebrew
Genre : Modern Crime
No of Players : 5

Five gangsters in London's East End are ordered by their boss to track down a rival but find there is more to events than meets the eye.

Tuesday December 3 - 21:08 PM NZDT
Facilitator : Dan L'Estrange
System : D&D3
Genre : Fantasy
No of Players : 6

A mysterious Carnival has appeared in the corner of town. After long and stressful adventures this hardy band of heroes decide to relax and take the day off with some roller coasters, pink floss and overpriced hot dogs.

Tuesday December 3 - 21:08 PM NZDT
CIA
Facilitator : Dan L'Estrange
System : Millenium's End
Genre : Technothriller
No of Players : 6

An agent has gone rogue, he has names, details of safe houses, and codes that could be damaging to the national security of the United States of America. A collection of agents from around the allied nations have been assembled to track and eliminate this threat. Use all necessary force.

Tuesday December 3 - 21:08 PM NZDT
Facilitator : Richard Love
System : Systemless/Homebrew
Genre : Occult Western
No of Players : 5

Tonight, the grey skies will part to reveal the gate into heaven. Today is the 31st of December 1999. Tonight, the four winds of the earth will cease to blow. Today is the last day on earth. Tonight, the holy city of New Jerusalem descends from God. Today the world ends.

The characters in Pre-Millennium Tension are all members of an apocalyptic cult the Pilgrims to the Descended City that have gathered on the eve of the new millennium. They have chosen to witness the end of the world from an old movie-set, which lies abandoned in the desert.

Monday December 2, 2002 - 23:14 PM NZDT
Facilitator : Matt Cowtrap
System : Call of Cthulhu(1920's)
Genre : Horror
No of Players : 6

Seth Acres has died, and he has included you in his will. Unfortunately, you have to travel to Japan to collect your inheritance. He provided for your travel costs, and had his lawyers make arrangements for you. All you have to do is enjoy the trip.

And survive.

Tuesday November 19, 2002 - 20:07 PM NZDT
Facilitator : Jarrat Hely
System : Lord of the Rings RPG
Genre : Alternate Middle Earth
No of Players : 5 - 6

The One Ring of Sauron, taken from Frodo by the dark elf Galadriel, was used to defeat the Army of Mordor. Now 50 years later the land of Rohan lies in ruins at the hand of the evil Wizard Saruman, The forests of Lothlorien have turned to darkness and word has come from Ithilien that Mordor rises again.

Boromir, the aging Lord of Minas Tirith has called the Lords of Gondor to the White City for a summit on the future of the failing country and possibly the fate of Middle Earth

Wednesday September 25, 2002 - 20:58 PM NZST
Facilitator : Daniel Steadman
System : Cychosis
Genre : SF/Horror
No of Players : 5 - 6

Gothic horror in a strange future world populated by sentient cybernetic organisms. Using the Psychosis system and world setting. Experience with the system is neither needed nor expected as it styles itself 'the simplest RP system out there'. The story is adapted from a Ravenloft? scenario. This game has room for 5-6 players, humans need not apply.

Enjoy a classic dungeon bash with robots.

Wednesday September 25, 2002 - 20:58 PM NZST
Facilitator : John Machin
System : Dying Earth
Genre : Fantasy
No of Players : unknown

The setting is not the conventional setting of the Dying Earth (i.e. the Earth at the end of the 21st Aeon) but instead is a more relgiously, but no less Vancian period before the formation of the regime later known as 'Grand Motholam'. It is a time of (tyrannical) religous orthodoxy when magicians are (un)justly persecuted for their (perceived) role in the Earth's downfall [delete words where applicable]. A group of pilgrims travel the path of an ancient prophet seeking wisdom and hoping to revitalise a people's flagging faith with the tale of a great spiritual journey.

Thurssday December 12, 2002 - 20:30 PM NZST
Facilitator : Nigel Ngan
System : Homebrew/ D10
Genre : Technothriller
No of Players : 6

The players are a special FBI taskforce en-route to "retrieve" a coloumbian drug lord from his mansion.

Wednesday September 25, 2002 - 20:58 PM NZST
Facilitator : Nigel Ngan
System : Homebrew/ D10
Genre : Modern Crime
No of Players : 4 - 8

The year is 1971, New Temperance has long been under the control of the powerful Italian mobs but in recent times random and abnormally brutal attacks have been reported on several families in the area.

The Don's have called a meeting, with grave news from scouts on the police payroll, it seems last month a large tanker pulled into the South Haven docks loaded with guns, cars and people, well dressed slopes armed with military issue weapons and heavy brief cases.

The families have united in a effort to remove the new muscle in the city. However no one has stepped foward to take the first strike at the new threat to over 20 years of unrivaled power in the city. So it seems to be business as usuall.

But recently rumors have circulated of alliances between some of the families and the Yakuza themselves.

Wednesday September 25, 2002 - 20:58 PM NZST
Facilitator : Nigel Ngan
System : D20
Genre : WWII
No of Players : 6

Year 1941, behind the enemy lines surrounded by thousands of German soldiers, you and your small unit of elite warriors have survived on food scraps and makeshift shelters of shrubbery and mud, you have not been home or seen another allied soldier in over 3 years, your only contact is through captured german outposts. your latest mission request from the Joint Chiefs of Staff is to assault the airbase near Stuttgart.

The mission is simple, blow up some planes, kill some Krauts and get the hell out.

Tuesday October 8, 2002 - 19:38 PM NZDT
Facilitator : Steve James
System : Call of Cthulu
Genre : 1890's Hammer Horror
No of Players : 6

The year is 1898, the place, the Velvet Room in the Hellfire Club, London. Each of you have been invited to dine by William Dee, astrologer, thaumaturgist and Hermetic philosopher. The invitation states that a retainer of 500 ounces of gold has been offered to each of you for the completion of a task most extraordinary and most assuredly of an occult nature.

Saturday November 9, 2002 - 10:57 PM NZDT
Facilitator : Matt Cowens
System : Systemless/homebrew
Genre : Horror
No of Players : 4-6

Groggy, disoriented and cold, you wake up in a strange room, surrounded by people you don't know, wearing clothes you don't recognise. Who are you, who are they, and what are you all doing here...?

Saturday November 9, 2002 - 10:57 PM NZDT
Facilitator : Nick Adams
System : D&D 3rd Ed (D20)
Genre : Fantasy
No of Players : 4-6

Set in The Land, a place of mysticism and beauty, where the people swear oaths of peace to the land itself, where your word is bond and magic is ever present, a group of Lords and assistants set out to find the Second Ward of High King Kevin's ancient lore. The trials ahead of them will wreak terrible pain and anguish upon the group, but would be even more so upon The Land if they fail.

Set in Stephen Donaldson's Land, written of in his "Chronicles of Thomas Covenant", the game requires 4-6 players. Knowledge of the books is irrelevant to the happenings of the story, and full background will be provided.

Saturday, November 16 - 02:48 PM NZDT
Facilitators : Conan McKegg
System : QAGS
Genre : Camp Horror
No of Players : 6

Camp Waka'Naka is a great place to spend the summer. Sure, the psycho killer known as "The Thudder" once terrorized the camp, but he's safely locked away in the asylumn now. Or is he?

Friday, December 13 - 09:34 PM NZDT
Facilitators : Nick Cole
System : Buffy the Vampire Slayer RPG
Genre : Buffy
No of Players : 5

Play as a reluctant hero and his (mostly) loyal team of scoobies as they fight the good fight against the forces of darkness.

Friday, December 13 - 09:34 PM NZDT
Facilitators : Erik Andersen
System : Freeform
Genre : Victorian
No of Players : 6?

The streets of fair Calais are bright and beautiful. But something sinister is a foot; the ranks of the Free and Accepted Masons are stirring and the call of London is in the air. But do the wheels of the Brotherhood turn for weal or woe? [This game has run previously at an OURS tournament]

Sunday, January 5 - 18:22 PM NZDT
Facilitators : Michael Foster
System : Homebrew
Genre : Horror
No of Players : 4-5

Four bored teenagers find out that a rather unusual event is coming to their town. Will it be nothing more than a harmless diversion or is there something sinister going on behind the scenes? And what part does the mysterious wanderer known as Sebastian have to play?

Sunday, January 5 - 18:22 PM NZDT
Facilitators : Dale Elvy
System : Call of Cthulhu/All Flesh Must be Eaten
Genre : Modern Horror
No of Players : 6

An Ancient Evil Awakens... The ultimate television supergroup is born and the Russians have done it first: A group of musical hopefuls are shut in a luxurious house rigged with cameras and must eliminate one of their number weekly. The resulting six-member pop group "Perestroika" emerge triumphant, release an album, and begin a worldwide music tour, then all hell breaks loose. There will be eliminations, but they won't be votes... Who Will Survive?

GM's Warning: This game is recommended for mature players.

Sunday, January 5 - 18:22 PM NZDT
Facilitators : James Flowers
System : Lord of the Rings (CODA)
Genre : Fantasy (Middle-earth)
No of Players : 4-6

While on patrol in North Ithilien, a group of Gondorians encounter great mischief at work in their land. Now, what can they do to set things right? Or is it already too late?

Sunday, January 5 - 18:22 PM NZDT
Facilitators : James Flowers
System : Lord of the Rings (CODA)
Genre : Fantasy (Middle-earth)
No of Players : 4-6

It's one thing being a dwarf, bound by oaths of honour and familial duty. It's another being Dunedain, bound by oaths of fealty and loyalty. What would happen should these two conflict?

Sunday, January 5 - 18:22 PM NZDT
Facilitators : James Flowers
System : Engel (D20)
Genre : Post-Apocalypse (Dark Future)
No of Players : 4-6

The first test of faith for fledgling "Angels" is often their last. Luckily the Church recognizes this and accommodates for it, like in all things, with mentorship and guidance.

Sunday, January 5 - 18:22 PM NZDT
Facilitators : James Flowers
System : Engel (D20)
Genre : Post-Apocalypse (Dark Future)
No of Players : 4-6

Many of the Angelitic Church's servants are human, and among them are the Grimriders. Hired for one purpose--to gather the Church's "tithe" from the villages nearby--they are feared by everyone. Well, almost everyone...

Monday January 13, 2002 - 17:28 PM NZDT
Facilitators : Scott Kelly
System : Little Fears
Genre : Horror/Thriller
No of Players : 4 - 6

The motto of a good cub scout is always be prepared.

Tuesday January 14, 2002 - 10:48 PM NZDT
Facilitator : James Plunket
System : Vampire : the Masquerade
Genre : Gothic-punk
No of Players : ?

The Harbingers of Revelation pack are sent to a remote Appalachian town to investigate the disappearance of a rival pack.

Is the disappearance the result of foul play? More importantly, will the PCs survive the wrath of Cranshaw's Curse?

(Sabbat game, mature players only)