Conspiracy X: All Good Deeds...

Facilitator: 
Marcus Bone

It began, as it always does, with a phone call. “Mother is ill and requires your assistance…” How it ends, however, is up to you…

All Good Deeds… is a Conspiracy X adventure in which the characters will discover that the consequences of change can be very harsh indeed. Set in Atlanta in early 1999, this episode includes cancer victims, MiBs, FEMA and more than a few Doctors, as the group races against time to discover the source of the aforementioned change before it is too late.

What is Conspiracy X?
Conspiracy X takes place in a world of dark secrets and hidden agendas where the only certainty is nothing is what it seems. The president might not be human, and the sign carrying paranoid on the street corner ranting about CIA mind control satellites may very well be right. In other words, a world just like yours, if you could see beyond the lies.

A combination of X-Files, Fringe and every other alien-hunting, government conspiracy setting you’ve ever read or watched on TV, Conspiracy X sees the players take on roles as agents of Aegis, the front line against and invasion of aliens and the supernatural. It is their actions that protects the world from within and without, often with great sacrifice.

Style of Play?
A story driven game for 3 -5 players, it is primarily an investigation and clue-hunting game that throws in a bit of quite deadly combat. Expect handouts, the occasional tactical map and a few stand up figures. It should be noted that this adventure is simply a good old RPG scenario, like the ones you'd likely be playing in the comfort of your own home, and is what the players make it!

System: 
Unisystem
Number of Players: 
3-5
System Knowledge: 
Not Needed
Genre: 
Modern Conspiracy Horror
Genre Knowledge: 
Preferred
Role-playing Knowledge: 
Preferred
Style: 
Investigative Story Telling
Age / Maturity: 
Any
Classification: 
PG
Scored: 
Y