Wellington

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Wellington Supers

Facilitator: 
Keefe van Musscher

Wellington Supers
In a world that looks not unlike our own...except that superpowers have been known to exist since the early 1970s. It is widely believed to have begun with meteorite fragments brought back by the last of the Apollo astronauts. Speculations about earlier heroes, villains and powers abound.

But to your characters, that's old news. Your character manifested superpowers six months ago. After the initial shock they applied for assistance from a special government programme. You’ve been trained and given an alias and assigned to an emergency response liaison unit in Wellington, where all the player characters met each other. You’ve recently returned from an arson case in Canterbury and have had a quiet few weeks in Wellington. You’re new to this but starting to get the hang of things.

But then a crisis hits while most other supers and police are away. Can you and your teammates save the city?

Local colour. Larger than life action. Justice. A balanced team of colourful characters brought to life by you.

System: 
GURPS

The Darkness has Come... To Wellington!

Facilitator: 
Shaun Garea

It has been ten days since the world went dark; the sun is gone, the stars are gone, and now only darkness remains.
Then, five days ago: THEY came!

You are at Wellington airport, along with a host of other people. The terminal has become an emergency center, at least it had until people started disappearing... disappearing in the dark. Now people are scattering and the backup power is dwindling. News on the shortwave radio (the only comms still working) has talked of evacuations in the harbor, you have also heard of strange things being sighted in the city itself. Will you hunker down and wait for help? Go for evac? Or investigate the city?
Whatever you do though, just remember to STAY IN THE LIGHT.

Ten Candles is a tragic horror game where every player knows that their character will die by the end of the session but the characters themselves still hold on to hope for their survival!

This game will feature mood lighting, LED candles, and atmospheric music.

No dice or pens needed. All materials provided. Character creation is part of the session.

Content Warnings:
Horror, violence, (potentially graphic) death.

System: 
Ten Candles

Lurkers Below

Facilitator: 
Michael Sands

When yet another water pipe explodes under the streets of Wellington, your crew of misfits can't help but investigate. Very much a "Wellington Paranormal" style adventure.

System: 
Monster of the Week
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