creepy investigation

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The Corbitt House - Call of Cthulhu - beginner friendly

Facilitator: 
Keeper

This scenario takes place in Lovecraft Country, and is suitable for up to 6 beginner investigators. Can you survive the Horror with your mind and body intact? In Call of Cthulhu games, that is the real challenge.

A landlord, Mr. Knott, asks you to examine an old house in central Boston, known as the Corbitt House. The former tenants, the Macario family, were involved in a tragedy and the owner wishes to understand the mysterious happenings at the house and set matters straight. Mr. Knott been unable to rent the house out since the tragedy and hopes that you can clear things up and restore its good name. He offers to reimburse you for your time and trouble.

Call of Cthulhu is typically set in the interwar period between 1919 and 1939. The Cthulhu Mythos, as it has come to be called, originates with the writings of HP Lovecraft. Subsequently a number of other authors added to the corpus, which is why it is called the Cthulhu Mythos and not the Lovecraft Mythos. Many other RPG systems now exist set in the mythos, not always in the 1920s.

Call of Cthulhu is a game of cooperative investigation but unlike many other RPGs is quite dangerous. Sanity and your very life are always at risk. It is gritty and apart from the Fantasy Horror elements, aims to be quite realistic. A stab or a gunshot can kill you outright. However, smart investigation and care can mean all the investigators can survive and solve the mystery. Players used to high hitpoints and magic potions of healing may be disappointed.

System: 
Call of Cthulhu

Love of Money

Facilitator: 
Dale

In the world of The Esoterrorists, a cabal of high-placed sorcerers weakens the membrane between this world and the dreaded Outer Dark by launching operations employing media saturation to subvert the populace’s collective sense of reality. The heroes, the dedicated men and women of the Ordo Veritatis, confront and defeat these plans. These are their stories… [CHA-CHUNK]

Six months ago, Ordo Veritatis agent John Sheldon went off the organisations radar following an emotional breakdown in the wake of loosing his wife in a car crash. He held is sister, fellow Ordo Veritatis agent Caroline Sheldon responsible for her death as she was drunk at the wheel that night. Psychiatric Metrics feared John went out to perform a solo mission to expose the heart of an Esoterrorist funding network he had uncovered in Amsterdam. The proposal for that mission had been shelved months ago due to its low probability of success.

When his body turns up in Amsterdam, evidently the sacrifice in an Esoterrorist ritual, the eye of suspicion turns on the rest of his team he left behind. Are they guilty by mere association, or are they innocent of his fate? They are given a chance to find out what happened to their friend and colleague, and in the process clear them from any suspicion in the eyes of the Ordo Veritatis.

The Love of Money was written by Matthew Sanderson

System: 
Esoterrorists (GUMSHOE)

The Tree of Souls

Facilitator: 
Hamish Cameron

The town of Redvale isn’t especially prosperous, but the mayor has enough gold to offer a pretty reward for the recovery of his missing daughter. Since you’ve been tracking a band of orc slavers through these woods for the past two weeks, it should be easy money. The only thing that could complicate your next payday is if any of your companions had a complicated relationship with the mayor or his daughter…

System: 
Dungeon World
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