buddy-cops

Arcane Crimes Division: Triptych of Blood

Facilitator: 
Alasdair

Arcane Crimes Division brings light-hearted buddy-cop style action to a fantasy city bursting with magic and thick with scheming villains and ruthless scoundrels. The focus of the game is the relationship between detectives, as they crack cases, engage in thrilling chases, and confront criminal masterminds.

During each shift, teams of detectives battle the clock, pursuing leads across the city to unravel crimes, and bring the guilty to justice, before it’s too late. While the detectives always crack the case eventually, should time run out, the villains receive an advantage in the final confrontation. At every juncture, detectives must decide whether to trigger their special abilities to boost their success, potentially risk causing collateral damage, that could see them both consigned to paperwork hell.

Play as a Siege Automaton, powered by magic and steam; a Spell-Runner, skilled at navigating deadly dungeons, a Crimson Court Vampire, ageless and unnaturally attractive; a Blade, acrobatic and fearless and many more. This game works best when detectives riff off their partners, so be prepared to collaborate and lean-into the genre.

Triptych of Blood
The recent death of the city matriarch has created the sale of the century. As the last member of her family, she leaves behind no heir, meaning her impressive collection of jewellery and art will be sold at auction. Treasures mundane and magical will see the light of day for the first time in centuries. What wonders and horrors stand to be unveiled has gripped the imagination of a whole city.

Security is a paramount concern. The auctioneers have spared no expense in hiring the best private guards and thief catchers that money can buy, and the polarity police department chief has personally guaranteed that the only action or excitement will be frenzied bidding. Criminals- you have been warned.

System: 
Arcane Crimes Division

Arcane Crimes Division: Winterland

Facilitator: 
Dale

Arcane Crimes Division brings light-hearted buddy-cop style action to a fantasy city bursting with magic and thick with scheming villains and ruthless scoundrels. The focus of the game is the relationship between detectives, as they crack cases, engage in thrilling chases, and confront criminal masterminds.

During each shift (or game session), teams of detectives battle the clock, pursuing leads across the city to unravel crimes, and bring the guilty to justice, before it’s too late. While the detectives always crack the case eventually, should time run out, the villains receive an advantage in the final confrontation. At every juncture, detectives must decide whether to trigger their special abilities to boost their success, potentially risk causing collateral damage, that could see them both consigned to paperwork hell.

Play as a Siege Automaton, powered by magic and steam; a Spell-Runner, skilled at navigating deadly dungeons, a Crimson Court Vampire, ageless and unnaturally attractive; a Blade, acrobatic and fearless and many more. This game works best when detectives riff off their partners, so be prepared to collaborate and lean-into the genre.

Winterland
Polarity is in the grip of a ferocious winter-blast. The conditions are so severe that the Mayor has declared a holiday for much of the city. Despite the ice and snow blanketing the city, the detectives of the Arcane Crimes Division are called out in freezing conditions to investigate a spate of crime:

  • A group of Ice Devils attack the Green Market causing panic among the frantic holiday shoppers; but who summoned the Devils and why?
  • Children from the prestigious Constellation College have run away. Can the detectives locate and return them before it's too late?
  • The enchantment providing perpetual summer for the sun-soaked boulevards of the Garden District has failed, but why would anyone want to target the Fairweather Society?
System: 
Arcane Crimes Division

Arcane Crimes Division: A History of Magic

Facilitator: 
Dale

You are a detective assigned to the Arcane Crimes Division in the sprawling, fantasy, city of Polarity. Together with your partner, you investigate magic and supernatural crimes, engage in thrilling chases and confront monsters and scoundrels. All while trying to keep your Captain’s blood-pressure from boiling over and consigning you to paperwork-hell.

Detectives in the Arcane Crimes Division have exceptional skills and abilities; born from battle, scarred by magic, or drawn from long criminal experience. These abilities provide detectives with unique advantages when working a case, conducting a chase, or resolving a conflict. During each shift, teams of detectives battle the clock, pursuing leads across the city to unravel crimes, and bring the guilty to justice, before it’s too late.

Play as a Siege Automaton, powered by magic and steam; a Spell-Runner, skilled at navigating deadly dungeons, a Crimson Court Vampire, ageless and unnaturally attractive; a Blade, acrobatic and fearless and many more.

This game works best when detectives riff off their partners, so be prepared to collaborate and lean-into the genre. This game will form part of a final playtest phase of game development.

System: 
Arcane Crimes Division
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