psychological

warning: Creating default object from empty value in /var/www/oldkapcon/modules/taxonomy/taxonomy.pages.inc on line 33.

LARP: The Left Hand

Facilitator: 
Katia De Lu & Matthew Baird

You are a member of a new-age cult, run by two charismatic leaders. They have invited you, and several of your rivals, to an exclusive event where you must prove your worthiness to become their new Left Hand. Only one will be chosen.

Can you navigate the toxic environment of manipulation, constant scrutiny, and bitter rivalries to be the chosen one? What inner mysteries of the cult can you discover? And what happened to the last Left Hand, whose place you are vying for?

Notes:
- This has nothing to do with Lovecraftian mythos. The intention is for it to be dark and intense, exploring the manipulative tactics of real-world cults.
- Two players will be cast as the cult leaders. This will come with a bit of extra reading, but also extra knowledge/power/scope to make up aspects of the cult. The cult leaders will spend a significant part of the LARP interviewing candidates.

Content warnings:
Intense emotions, seriously unhealthy relationships (potentially one-sided and/or involving infidelity), gaslighting and manipulation, verbal/emotional abuse, financial and emotional exploitation, drugs, murder, suicide, religion

System: 
LARP

When the Dark is Gone

Facilitator: 
AhGoodTheSea

Imagine the children in The Lion, the Witch and the Wardrobe. They visited a magical land, fought battles alongside talking animals and centaurs and won a war against a powerful and evil enemy. Then they returned home, no-one would believe them and they were back to war time rations and maths homework.
What does that feel like?
How do you live with the memories of what you saw?
Did Edmund drown his sorrows in alcohol and drugs, did Lucy vent her repressed rage by being violent towards her loving husband?
Did they end up in therapy?

The players in this game are all Clients in a real-world, modern day setting undergoing group therapy. They all have serious psychological disorders which are damaging them and those closest to them. Everyone has come to the therapy session as a final attempt to get their lives back on track.

The Clients have all repressed memories of a magical world that they visited often in their school summer holidays. Many things happened in that far away land and those repressed memories hold the key as to why the Clients have all self-destructed so spectacularly in the years since. Players will build up and create the memories of what happened in that world; uncover the events that scarred them and work to resolve them to allow each client to heal.

System: 
Semi-LARP
Syndicate content