Space Mercenaries

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Planet Mercenary

Facilitator: 
William Huggins

Strada Alta Chapter 5: Too Good to be True

Chance has presented you with an opportunity to acquire some extremely valuable information, currently in the head of a ‘Doctor’ going by the name of Harlequin. Harlequin is currently trapped in a war zone on the planet Ulbacka, but for mercenaries a war zone means profit.

You have a contract for your new fleet to assist the democratically elected government of Ulbacka, the IUU, with the last stage of their civil war to take control of their world. The opposition are the Ulbacka Royal Family who have been strip mining the planet for their own profit. Based on your intel the contract fits well within your operational parameters, it will make for excellent publicity, and it’s very well paid. Once it’s complete pulling Harlequin out of the capital will be trivial.

You couldn’t hope for a better shake down run for the fleet.

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“Travel the Galaxy! Meet Fascinating New Life Forms, Then Kill Them!”

Set in the universe of the long running webcomic Schlock Mercenary, Planet Mercenary is a fast paced and hopefully humorous game about trying to make money by shooting people, or in this case via a major military operation to wrest control of an entire world from some pretty awful folk.

Knowledge of the game system or previous chapters is not needed, knowledge of the comic is a bonus!

System: 
Planet Mercenary 3d6 Mayhem

Planet Mercenary: Strada Alta Chapter 4: Can you ever truly leave the family?

Facilitator: 
Will Huggins

The media circus following your unprecedented success on Khilosh has finally begun to die down and you have all begun the daunting task of trying to upscale your personnel to match your new fleet. Naturally it’s at this delicate time that your past returns to haunt you, with a desperate request from your uncle. He wishes to retire, and he needs an escort away from the remote mining operation he’s managed on behalf of the family for nearly two decades. The media will whip themselves into a frenzy at the very idea of you all becoming involved in family business again, but he was the only one who supported you when you wanted out and you owe him.
All you need to do is show up with enough firepower to deter his opponents without spooking them so you can get Uncle Vasso and his immediate family off the mining station with their fortune and without anyone getting shot on either side because you don’t want a family feud…. without the media finding out. What could go wrong?
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“Travel the Galaxy! Meet Fascinating New Life Forms, Then Kill Them!”
Set in the universe of the long running webcomic Schlock Mercenary, Planet Mercenary is a fast paced and hopefully humorous game about trying to make money by shooting people but in this instance your job is to minimise the chaos. Good luck with that.
Knowledge of the game system is not needed, knowledge of the comic is a bonus!

System: 
Planet Mercenary: 3d6 Mayhem

Planet Mercenary: Target of Opportunity

Facilitator: 
William Huggins

The big fish of this small, dusty, backend of nowhere pond has a job for you. Unfortunately you owe him, and while his thugs are not near as scary as they think they are he does have a gunship and just now you don’t. He keeps his word though which means if you do this job you’ll be free of him.

That means either the job’s not nearly as easy as he’s making out - or it’s worth a whole lot more.

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“Travel the Galaxy! Meet Fascinating New Life Forms, Then Kill Them!”

Set in the universe of the long running webcomic Schlock Mercenary, Planet Mercenary is a fast paced and hopefully humorous game about trying to make money by shooting people. Knowledge of the game system is not needed, knowledge of the comic is a bonus!

https://www.schlockmercenary.com/archives/

System: 
Planet Mercenary
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