Wellington Anniversary Weekend January 18th - 19th 2025

Eat the Reich

Facilitator: 
Bernard

The year is 1943. You are a team of crack vampire commandos with one mission: drink all of Hitler’s blood.

Eat the Reich is an over-the-top, hyper violent game of vampires killing nazis from the twisted mind of Grant Howard (Honey Heist, Spire, Heart). You will be playing vampires dropping into Paris with the express goal of killing Hitler and any nazis that are fool enough to get in your way. It's a fast-paced d6 dice pool system that lets you allocate any successes to doing cool shit.

As this is a one-shot we'll be tearing through Paris, appreciating as much of Will Kirkby's art (Critical Role, Image, Darkhorse, Boom) as possible.This game tells one story, it tells it loud, and it tells it brilliantly. Think Wolfenstein crossed with Danger 5 and you’re not far off the mark.

Alright, prepare yourself. Coffinfall in 5 ... 4 ... 3 ... 2 ...

System: 
Eat the Reich

Pathfinder 2e: Sundered waves

Facilitator: 
Seth Kenlon

After years apart, you and 3 other members of a doomed pirate ship gather to celebrate the life of their former captain, and to undertake one final mission to uncover his missing treasure!

This is an adventure for 5th level characters. Pre-generated characters are available, but feel free to bring your own character if you prefer.

System: 
Pathfinder 2nd edition

Shadowrun (5th edition): Nerves of Steal

Facilitator: 
Seth Kenlon

Word on the street is, a group of shadowrunners plans to break into Exploits4u Ltd. to steal a vulnerability database.

Your mission: Break into Exploits4u to stop the other shadowrunners from...well, breaking into Exploits4u.

** Note that this is Shadowrun 5th edition, not 6th and not Anarchy.
Pre-generated characters will be available.

System: 
Shadowrun 5th edition

Havoc: Dungeon crawl

Facilitator: 
Seth Kenlon

Havoc is a simple D6 RPG system with quick character building and single-use magic items. Kick in doors, loot dungeons. Nothing fancy, just a procedurally-generated dungeon crawl.

System: 
Havoc

Wrath & Glory: Graveyard shift

Facilitator: 
Seth Kenlon

You are hired by Inquisitorial Interrogator Prodita Mendax to recover the "Revelator", a piece of forbidden xenos technology. Go at once to the cemetery moon Daedalon, where the xenotech device is rumoured to be located, to investigate!

Wrath & Glory is a class-based RPG set in the Warhammer 40,000 universe. Pre-generated characters will be supplied.

Content warnings: Undead, violence, religious fanaticism

System: 
Wrath and Glory

Imperium Maledictum (Warhammer 40k RPG)

Facilitator: 
Seth Kenlon

The Emperor’s eyes are upon you, acolytes! I’ve heard word of an unidentified and likely dangerous biochemical known as "Gratis" circulating in hive Rokarth. Given the numerous suggestions of heretical activity across this acidic mudball, I need you to find out where and who that Gratis substance is coming from, discover its purpose, and destroy the source.

Imperium Maledictum is a skill-based RPG system set in the Warhammer 40,000 universe.

System: 
Imperium Maledictum

Masks Crisis

Facilitator: 
Mel Duncan and Tim Crow

A giant robot is smashing down Main Street. Your best friend tried to kiss you. Your mom thinks your grades need work. Your mentor thinks your team is bringing you down. Oh, and your costume is ripped.

Just another day in Halcyon City...

Masks: A New Generation is a superhero roleplaying game in which a team of young heroes fights villains, saves lives, and tries to figure out who they are—noble paragons? Dark avengers? Or regular kids? All against the backdrop of Halcyon City, the greatest city in the world.

... Or, the two greatest cities in the two worlds.

A game of multi-versal teenaged superhero stories.

System: 
PbtA, Masks

When You Wish Upon a Lich

Facilitator: 
Dillon Burke

Choose the path of Swords, Pentacles, Cups or Wands, then explore the Underworld beneath the City to try and find the Wish that will solve all your problems. Tarot cards will be supplied.

System: 
His Majesty the Worm

Never stop Blowing up - Escape from Matiu

Facilitator: 
Paul Wilson

In the heart of Wellington Harbour, a group of reluctant survivors must band together to escape Matiu Island when a catastrophic zombie outbreak turns the once peaceful sanctuary into a fight for survival, battling the undead and their own fears as they navigate treacherous waters and uncover dark secrets from the past.

An improvised aciton movie game with the Never stop blowing up system as seen on Dimension 20

System: 
Never stop blowing up

The Vow

Facilitator: 
Campbell

The good King Duncan - beloved ruler of all Kel'Aran - is dying. The people mourn in the streets, and his children gather in the Keep to say their final goodbyes. With his dying breath, he divides the kingdom equally between his children, and leaves it to them to take his people forward into the future.

As you take up the mantle of leadership, what Vows will you make to your people? Will you focus on bringing them wealth and prosperity, or perhaps ensure a bounty of farmland so that none shall go hungry? Or perhaps, you will choose a darker path and wage war with your siblings? In any case, you must see it that your Vows are upheld and your people satisfied, else there will be hell to pay.

Please note: The Vow is a competitive political rpg that is in development. It's a bit weird/different to your classic ttrpg, but if you're a fan of Smallworld, Civilization, Diplomacy, Twilight Imperium, or some good ol fashioned backstabbing, please come along!

System: 
The Vow (Development Playtest)
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