Mystery

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The Mustard Packet Gang Rides Again

Facilitator: 
Michael Foster

At university you were a tight-knit group, sharing a house and getting involved in some legendary hi-jinks, united by your love for the cheap packets of mustard found at your local takeaway joints.
But that was a long time ago, and despite promising to keep in touch, life has moved on, and so have you. Then one day you get the message, using the agreed code to indicate one of the group is in trouble and needs your help: We're out of mustard.

System: 
freeform

Noirlandia: Rossumĕsto

Facilitator: 
Ciarán Searle

The birthplace of Silicate Intelligence is in chaos. On the eve of their announcement to run for mayor, Karel Stork, a champion of both human and digital-sapience rights, has gone missing. As the grim search for Stork begins, the city erupts into riots.

Noirlandia is a character-driven system about uncovering a mystery, and the sacrifices you are willing to make to uncover the truth.

System: 
Noirlandia

Monster of the week - Aro Valley Mysteries

Facilitator: 
Paul Wilson

Something stirs deep in Aro Valley, down one of those streets you walked past a hundred times.
People have started going missing and it is up to you to find out what is happening.

You always thought that guy at the video place looked a little too pale, that old lady with too many dogs, the guy who owns a fancy car but lives in that dilapidated house on the corner or was it the guys at the brewery looking for a special ingredient.

This is a Monster Hunting game set just a stone's throw away and right around now.

Are you brave enough to see what lurks in the shadows of the darkest parts of the valley

System: 
Monster of the Week

The Handiwork Heroes and the Heartwinter's Night Mystery

Facilitator: 
D Woods

Your group of fortune-hunters and militant entrepreneurs known as the Handiwork Heroes all hail from a similar region of the Oathsworn League, in the world of Valn. Specifically, a number of the company have their roots in the settlement of Talden, a mixed community of halflings and humans nestled at the base of the mighty Cloudcaught Range, in the district of Oakfields in a country called Rutlandshire.
It is here that, after half a dozen years of adventuring together, vanquishing evil and aiding the helpless, your leader Captain Elminai “the Warbird” Bronaion has decided to return to for the occasion of Heartwinter’s Night.
You arrived in Talden three days before Year’s End of 140 Oathsworn Calendar, and spent the next three weeks either catching up with family members, helping out in the community, and/or being treated to rounds at the Frosted Flagon as the returning heroes you are while telling tall tales of your journeys. But rumours start to catch your ears something is amiss in your quaint little township...

System: 
D&D 5E

Casablanca II: The Legend of Curly's Gold

Facilitator: 
Michael Foster

Everybody comes to Rick’s, they say. But the nobodies, they go to the Blue Parrot Cafe. When Captain Renault gives the order to ‘round up the usual suspects’ he’s probably referring to you. Of course, the ultimate goal of every foreigner in Casablanca is to get passage out, to Lisbon and on, America if you’re lucky. Unfortunately, passage costs money, which you haven’t got.
But now you’ve stumbled on a big score, a huge haul of gold, said to be from the fabled fortune of Mansa Musa himself, the richest man who ever lived.
And it’s out there in the desert, just waiting for you to come and get it.

System: 
...

Adrift on Ruined Seas

Facilitator: 
JulzBurgisser

In the coastal port town of Balance, Ballentia horror lurks nearby in the creeping fog. Ships go to sea never to return and creatures slither silently by in the ocean.

The Wistal Whistles have been called in by Benedict Orez, young mayor of the town. He was recently appointed by his Grandfather and former Mayor Sirap Orez. He is determined to solve the mystery surrounding the fishing boats of Balance that don't always come back home as the town is now in big trouble.

Will the Wistal Whistles, an extraordinary mystery solving team, be able to figure out what's going on and put the town back to the bustling port town it always used to be?

A tale of curses, lost love and high seas treachery. Come aboard, me hearties as we take to the sea! Yo ho, yo ho, a pirates life .... and death ....

'Adrift on Ruined Seas' is a homebrewed one shot pirate mystery horror adventure based in The World of Isen created by Brad Zimmerman. The one shot is played over 3 to 4 hours with pre-generated level 7 characters featuring characters previously seen in another horror home brew one shot set in Isen, "The Hallowed Festival of Frights" with some new friends also in tow.

Warnings: This session is fairly fun and super welcoming of all ages, abilities and who folx are or want to be, there are one or two moments of scary. Just the usual mystery solving with monsters stuff but I like to be upfront and keep my players safety in mind at all times. Any questions regarding this, please ask. Also this session, being with level 7 characters is a bit more advanced so some basic prior knowledge is advised.

'Adrift on Ruined Seas' is set in the homebrewed World of Isen, created by Brad Zimmerman. Session DM’d by Julz Burgisser who plays Marley Kraff in the D&D 5e actual play podcast ‘Fate of Isen’ available for download on iTunes, Spotify and all good podcasting apps. See www.fateofisen.com for more details on Isen.

System: 
D&D 5e

Hashtag the Vault of Horror

Facilitator: 
Jamie Sands

In the seventies, monsters and demons ruled supreme - killing and haunting and wrecking all sorts of schlocky horror. But that was ages ago, that was your parent's time. Sure, your mom may have been recruited as an incubator for a Satanic cult, or your Dad might've been the best exorcist known to humanity. Maybe you inherited some kind of power your mom used at a prom one time or a list of people who still Need to Pay from your dad... but it's time to make your own way in the world, isn't it?

A group of Gen X, Xennial and Millenial monster hunters with something to prove, a legacy to embrace or outrun, or possibly someone to avenge. When they rock into town to solve the latest mystery it's either to set things right or make a bigger mess.

Who will survive and what will be left of them?

Imagine Disney's Descendents but the parents were all the leads in Seventies horror movies. Time to get into the Mystery Machine and see what you can make of yourself.

Pre-made characters, knowledge of Big Name 70s horror movies recommended
e.g Rosemary's Baby
The Omen
Carrie
The Wicker Man
The Exorcist
Friday the 13th
Halloween

System: 
monster of the week

That House on the Hill

Facilitator: 
Ryan Conroy

Shaftown is a rough town full of rougher people, but nothing really happens in the dreary little place. There's nothing special about the town or its inhabitants. Well there is that house on the hill..
No one really talks about the place unless it's in hushed whispers. It's just a weird house, no one has lived in it in years, and barely anyone can work out when it was built.
Yet a group of people find themselves outside its doors one fateful night, drawn to the place for one reason or another. What happens next. Well we'll just have to see won't we.

This game is about a group of people exploring an abandoned house where strange and mysterious things happen and is a prequel to a campaign I am setting up.

System: 
Savage Worlds

The Heat Is On

Facilitator: 
Alasdair

As the school melts in an early sultry summer, the pressure is on the school misfits to recover stolen exam papers before they take the fall.

BubbleGumshoe is the game of teenage sleuths. It's a game of detection and melodrama; think Veronica Mars, The Three Investigators, Nancy Drew, Hardy Boys, Riverdale, and Brick.

System: 
BubbleGumshoe

LARP: Longest Night

Facilitator: 
Quentin Bourne

Once a year on the longest night ghosts with unfinished business can manifest on the mortal plane, and every year a psychic invites a small group of people to their home to try to help the ghosts resolve their business.

System: 
None
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