horror

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To Live and Die in Japan

Facilitator: 
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Having lived and taught English in Japan for nearly a year, the lives of six unlikely foreigners suddenly become embroiled with the Yakuza, rival recruiters, a caretaker, and the supernatural.

System: 
d20 Modern (Light)

Herald of the Yellow King

Facilitator: 
Andy Millar

As a cold December settles over the kingdom of Shereborne, you are brought before Lord Boniface and commanded with the simple task of delivering an apology for a past grievance.

However it is hard to undo that which has once been done, and a chain of events has now started which may result in madness, murder or much worse for the lands of Wessex.

As the herald of the Yellow King spreads his dread news across the land, you will need to summon all your courage, cunning and wisdom if you are to halt the power of the yellow sign.

yellow sign
System: 
Call of Cthulhu (Dark Ages)

The great Kiwi summer holiday

Facilitator: 
Brat

"Muuuuum, I'm booooored."
You've ridden your bike, played with your rollerblades, padda tennis is lame, you broke your water pistol three days ago, you've played "Guess Who" eighteen million times, and your sister is annoying you.

And there's no TV.

You're a kid and summer holidays at Lake Taupo are always wet and boring. The grown-ups just want grown-up time and the kids next door went home two days ago. Kind of weird that they didn't say good bye. And now, not only is it going to rain, apparently there's a big storm coming...

System: 
Little Fears

So cold in Alaska

Facilitator: 
Karen Wilson

Since Christmas, three people have been bizarrely murdered in Taihape. In each case, abnormally tall people dressed in retro clothing were seen in the area near the time of death. The media have now decided this is a serial murder case and have labelled the killer "That 70s Guy".

Early this morning you were "invited" to a 9.a.m. meeting at Wellington Central Police Station by Detective Inspector Andy Roberts, who is putting toge...ther a team to lead the investigation (and manage the media circus). As you leave for the meeting, there is news of another murder, this time in Wellington.

Warning: Game has a background of intergenerational domestic violence and sexual abuse, including child abuse, and is quite explicit. Some scenes will probably be upsetting.

System: 
BRP

To Kill a Lie

Facilitator: 
Luke Walker

Hollywood: the glitz, the glamour, the grim. The Esoteric Order of Dagon's influence spreads through this town like a foul tide, eroding its foundations and sinking us faster into chaos. But what is chaos in a town where death is just a morbid sideshow or an unnoticed back-alley mistake?

People don't see what we see walking the streets every day. There are such things as monsters. In order to protect you, we have chosen to become that which threatens you - bonding ourselves to otherworldly symbiotes called Tagers.

You may be just as scared of us as you are of them, but better the devil you know...

System: 
CthulhuTech

Going down to Dunwich

Facilitator: 
IdiotSavant

Welcome to Capital Laundry Services, AKA "The Laundry", the world's pre-eminent occult espionage organisation (and ISO9001 certified)! You are here because you have Seen Too Much, learned Secrets Man Was Not Meant To Know, delved into the darker pages of Knuth and von Junzst. As a result, you have been forcibly recruited. Your new job is to ensure that no-one else learns those things, and that reality (and the UK in particular) is not consumed by Gibbering Horrors from Beyond Space And Time. And that's just the accounts section...

As a new Laundry agent, you will be sent down to Dunwich for orientation training and field testing. Rail tickets (second class) to Great Yarmouth are enclosed. Before departure, please thoroughly review the Basic Health, Safety and Security Protocols document, and fill out the attached forms in triplicate.

Attached: HR 555 New Agent Details Form, HR 556 Health and Safety Declaration, IR3 Tax Code Declaration, HR 557 Next-of-kin Details

System: 
The Laundry Files (BRP)

The Lesser Evil or the Greater Good

Facilitator: 
Andy Millar

Berlin 1950: In the shattered ruins of a once proud city, the occupying powers of the USA, the UK, France and the Soviet Union sit uneasily side by side as the city and its people slowly rebuild. Although the Third Reich's time has now passed, its legacy lives on in the shadows, and many surprises still await the unwary.

Against this backdrop, ex-Nazis are starting to turn up dead. This would not be particularly unusual except these individuals have been providing the allies with information on the Reich's secret weapons programme.

Now a multi-national team of Reserve Policy Agency (RPA) agents have been called in to investigate these murders and find out who - or what - is doing the killing. In a city where nothing is as it seems, these agents must make a decision between the lesser evil or the greater good, while trusting each other as much as they dare.

Note: This game deals with themes related to the Second World War in a mature and sensitive manner. However if you are easily offended or upset by these, you may wish to consider another game

System: 
Cold City

Eating Annabel Anderson is Wrong

Facilitator: 
Ivan Towlson

Winterdene is one of the jewels in the crown of British private education – a prestigious school in a magnificent setting, with a towering academic reputation, a formidable old girls’ network and a hockey team that strikes fear into the hearts of all who face it. That’s what it said in the prospectus, and that’s why your parents sent you there.

What the prospectus didn’t mention was Annabel Anderson, the cruel, conceited bully of the Fifth Form. All through your first year she made your life a misery. All through your first year you dreamed of getting back at her. And now, as you start your second year, you’re going to get your chance. Because this year you have a new best friend, and your new best friend will know how to deal with Annabel Anderson.

Oh… and did I mention your new best friend is a MONSTER?!

System: 
Monsters and Other Childish Things

The Snark

Facilitator: 
Marcus Bone

"Just the Place for a Snark!", the Bellman cried, as he landed his crew with care. Supporting each man on the top of the tide by a finger entwined in his hair...

The Bellman himself lays dead at your feet, the victim of some dastardly deed. But who is of guilt and who is to blame, and which had a desperate need.

The Bellman lays dead, let me tell you again, and your companions all quiver with fear. Each had a cause, and all had the means, yet is that the Boojum you hear?

System: 
Homebrew

The Cold Shore

Facilitator: 
IdiotSavant

December, 1870 - the clipper Sea Witch, a week out of Melbourne and bound for England, is caught in a storm in the Southern Ocean. In the dead of night, it is driven by the tempest onto sheer cliffs. A handful of survivors drag themselves onto the beach. But while they may have survived the wreck, can they survive what lurks on the cold shore?

System: 
Nemesis
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