Dungeon crawl

Dungeon Delvers

Facilitator: 
Seth

Come explore a dynamically-generated dungeon using Dungeon Delvers, a simple d6 system with 4 classes, 3 races, spells, healing, conditions, and monsters.

System: 
d6, OSR

Dungeon Crawl: Depths of Despair

Facilitator: 
Quentin Bourne (Inveighed)

Dungeon Crawl is a LARP in which you take on the role of a classic D&D class--Bard, Cleric, Fighter, Paladin, Ranger, Thief, Wizard--or play an NPC monster, the opposition to the heroes. The combat system is complete with five foot steps, grids, and turn orders.

The game requires a little bit of costuming (it can be as elaborate or simple as you like), and does include some very light combat. If possible, bring LARP-safe weapons.

There is space for up to six adventurers (PCs) and three monsters (NPCs).

Adventurers! Enter the Lair of the Dark God Gloom! Gloom intends to blight the Sunshine Kingdom with a plague of darkness and despair and there is no way to stop him unless you destroy the dark alter in the lowest levels of Gloom's lair, known to all as the Depths of Despair. Enter the dungeon, slay the monsters, defeat an ancient evil, and, of course, loot the treasure!

Monsters! The Dark God Gloom gives you sustenance and power! You are devoted utterly to Gloom! You must protect the dark alter and ensure that the plague of darkness and despair washes over the Sunshine Kingdoms so that you can march above ground and take the kingdom for yourself! Of course, you sometimes question Gloom's insistence on having you wait in separate rooms to attack the adventurers in small groups, but you know Gloom has your best interests at heart...

System: 
Dungeon Crawl LARP

LARP: The Hirelings

Facilitator: 
Donna Giltrap

By Håken Lid and Ole Peder Giæver

In a world of perilous adventure and dark dungeons filled with precious riches, one group of aspiring adventurers are having their first day in a new job, and it’s not quite working out as planned. The Hirelings is a role playing game in which you play out the preparations and the aftermath of a failed dungeon crawl.

The Hirelings draws heavily upon cliches from fantasy role playing games such as Dungeons & Dragons, video games, comics and fantasy literature. The characters in the game are all novice adventurers, who are preparing to head out on their first real quest.

The game is divided into five parts: A pre-game workshop, three acts describing the preparations, the implementation and the aftermath of a dungeon crawl, and finally an epilogue and allotment of experience points. The game mixes LARPing with narrative storytelling techniques

This game is from the "Larps From The Factory" book by the Oslo and Trondheim Laivfabrikken.

System: 
LARP
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