Wellington Anniversary Weekend January 21st - 22nd 2023

Casablanca II: The Legend of Curly's Gold

Facilitator: 
Michael Foster

Everybody comes to Rick’s, they say. But the nobodies, they go to the Blue Parrot Cafe. When Captain Renault gives the order to ‘round up the usual suspects’ he’s probably referring to you. Of course, the ultimate goal of every foreigner in Casablanca is to get passage out, to Lisbon and on, America if you’re lucky. Unfortunately, passage costs money, which you haven’t got.
But now you’ve stumbled on a big score, a huge haul of gold, said to be from the fabled fortune of Mansa Musa himself, the richest man who ever lived.
And it’s out there in the desert, just waiting for you to come and get it.

System: 
...

The Dragon of Copper Mountain

Facilitator: 
Tim Crow

Brave Heroes Needed! Gold and Glory await! The posters were fresh, as was the plume of smoke that rose from the nearby mountain. The miners digging deep along the veins of copper had reached their lowest levels yet, disturbing a great sleeping dragon deep in the mount. They had all fled, and now, a few days march away by the river road lies the town of Stromburg. The dragon has been seen flying high overhead, and the townfolk are nervous and gossip is spreading. The Baron needs people to go talk to the dragon, find out what it wants, and resolve this all, one way or another.

Not just ordinary people, but people with skills and power! With drive and determination. Heroes! You?

Are you a Fighter, striding into battle with your ancestral weapon? A Rogue, skulking to get to places where others cannot, master of traps and shadow? Or maybe a Wizard, learned master of the arcane? Or another individual of great deeds to come?

This is going to be a classical high fantasy Dungeon World game. Dungeon World is a rules lite take on the Dungeons and Dragons style of game, powerful heroes overcoming fantastical obstacles. There's no rules knowledge needed, and the themes are all the good bits of pulp fantasy.

Pregenerated characters will be provided, just write in your name, assign some looks, and we can leap right in. All you'll need is two six sided dice, a pencil and some scrap paper.

Oh, and a Taste of Adventure, to seek The Dragon of Copper Mountain!

System: 
Dungeon World

KapCon 2021: Initial call for games

The KapCon dragon has awoken. A little late this year, thanks to the pandemic and lockdown, but we're looking for games for our initial lineup for next year's con. We will only run if it is safe to do so (so we have to be in level 1, with no lockdowns, social distancing or public gathering restrictions), but for the moment we're assuming / hoping that that will be the case in January and planning accordingly. We'll be keeping an eye on the situation, and are aware that we may have to cancel the whole thing if there is another outbreak. That's just the world we live in now I guess.

We've already contacted the GMs who boldly offered games in the immediate aftermath of the con in January, but if you're interested in running something, then please log in and fill out the form.

We need about eight sessions of tabletop plus a few small (8-12 player) larps in each early round before we can open in early November. The sooner we get those games, the sooner we can open. We're trying to ensure we have plenty of teen-friendly offerings this year for Adventure Squad graduates, so if your game is teen-friendly, please tag it as such.

We do not currently have a flagship larp. If anyone wants to run something that meets our criteria (broad appeal, 3 hours, ~40 players), then please get in contact with "kapcon@gmail.com". If we cannot find a larp, we will simply run round 4 with extra tabletop.

I look forward to seeing your offerings.

The Long Dark Tea-time of the Soulless

Facilitator: 
Donna Giltrap

Written by David Morrison

Snowdrop House is a newly established B&B, which boasts the finest afternoon tea in all of Brindlewood Bay. So naturally, when an old friend invites you to tea you are quick to accept. However, Snowdrop House used to be the old Stockton Farm, rumoured to be the site of many dark secrets. Secrets some people might kill to protect...

***
Brindlewood Bay is a roleplaying game about a group of elderly women—members of the local Murder Mavens mystery book club—who frequently find themselves investigating (and solving!) real-life murder mysteries. They become increasingly aware that there are supernatural forces that connect the cases they are working on and, in particular, a cult dedicated to the dark, monstrous aspect of the goddess Persephone will come to vex them.

The game is directly inspired by the television show Murder, She Wrote, but also takes inspiration from the works of H.P. Lovecraft, “cozy” crime dramas, and American TV shows from the ‘70s, ‘80s, and ‘90s.

System: 
Brindlewood Bay

Dungeon World: The Wyrm Jokun

Facilitator: 
IdiotSavant

The deadly Wyrm Jokun has taken residence on a glacier! Bold heroes have been called to find it and put an end to its ravages! The wyrm is said to live in a "castle" on the glacier above the steaming valley, so you have journeyed north to meet it.

This is a Dungeon World starter, based on on one of the adventure starters in the Trilemma Adventures book.

System: 
Dungeon World

Uncle Timothy's Will

Facilitator: 
Alex Moore

Dear old Uncle Timothy has popped his clogs. Rather unfortunate for him but rather good for you. You see, Uncle Timothy was rather wealthy and you (along with your insufferable cousins) have been invited to the will reading. Jolly useful as, quite frankly, you’re in a bit of bind, money wise. So, it’s off to his isolated rural lodge with the worst storm in decades bearing down on you. What’s the worst that could happen?

This scenario draws on classic mystery tropes and features a murder as well as body horror elements. It is not suitable for pre-teens.

System: 
Call of Cthulhu 7e

Edge of Darkness

Facilitator: 
Alex Moore

Rupert Merriweather is dying. It is the end of a long and fruitful life where he has not only been successful himself but also been a mentor, benefactor, patron and saviour to many others. Now, facing the end, he has gathered his loved ones around him. For most it is a chance to say goodbye but for a select few it is an opportunity for Rupert to ask for one last favour, a way to repay him for all his help in the past. Can you right the wrongs of long ago and restore the honour of an otherwise good man?

This classic scenario has been used as an introduction to Call of Cthulhu for many years. It contains horror elements and is not suitable for pre-teens.

System: 
Call of Cthulhu 7e

Uncharted Worlds

Facilitator: 
IdiotSavant

"Uncharted Worlds" is a Space Opera roleplaying game of exploration and debt, powered by the Apocalypse. Players will select and customise their characters, including their relationship to the galaxy's key factions, before being dropped into an unpleasant situation which can only get worse. How they dig themselves out is up to them.

System: 
Uncharted Worlds

TORG Day 1: The Nile Empire

Facilitator: 
Alasdair Sinclair

TORG is a game of the near now, a world of action and high octane adventure. In the near now, other realities have invaded ours, changing the rules, changing the aesthetic, changing everything in fact.

This is an introductory scenario for the game, set in the Pulp-inspired Nile Empire on the first day of the invasion. The players will take on the roles of ordinary citizens who suddenly find themselves confronted by shock troopers and pulp villains. There are pulp henchmen, guns, secret tunnels, airships, gadgets, and an evil mastermind behind it all. Will our characters rise to the challenge and become heroes? Of course they will!

System: 
TORG

Planet Mercenary

Facilitator: 
William Huggins

Strada Alta Chapter 5: Too Good to be True

Chance has presented you with an opportunity to acquire some extremely valuable information, currently in the head of a ‘Doctor’ going by the name of Harlequin. Harlequin is currently trapped in a war zone on the planet Ulbacka, but for mercenaries a war zone means profit.

You have a contract for your new fleet to assist the democratically elected government of Ulbacka, the IUU, with the last stage of their civil war to take control of their world. The opposition are the Ulbacka Royal Family who have been strip mining the planet for their own profit. Based on your intel the contract fits well within your operational parameters, it will make for excellent publicity, and it’s very well paid. Once it’s complete pulling Harlequin out of the capital will be trivial.

You couldn’t hope for a better shake down run for the fleet.

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“Travel the Galaxy! Meet Fascinating New Life Forms, Then Kill Them!”

Set in the universe of the long running webcomic Schlock Mercenary, Planet Mercenary is a fast paced and hopefully humorous game about trying to make money by shooting people, or in this case via a major military operation to wrest control of an entire world from some pretty awful folk.

Knowledge of the game system or previous chapters is not needed, knowledge of the comic is a bonus!

System: 
Planet Mercenary 3d6 Mayhem
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