death

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Watchers in Death

Facilitator: 
NZ Starlord

In the underhive of Bellaphon III something stirs, a malign presence that has lain dormant for generations.
In response to rumors of warp disturbances, and mysterious disappearances Inquisitor Amberley Vail of the Ordo Xenos embarked upon investigations in the main under warrens of Tarsis Ultra, the capitol hive of Bellaphon III.
Last transmissions from the Inquisitor are garbled, what little that can be deciphered by the Astropathic choir speak of untold horrors beyond the imagining of mortal man, and of cults whose devotion and loyalty puts shame tothe Imperial Creed. Few outside the Inquisition have knowledge of what could be the cause of such devotion, but to the Ordo Xenos the signs are eerily familiar.
The Ordos has little choice but to resort to its finest and deadliest weapon. The battle brothers of the Adeptus Astartes, those who make wear the sigil of the Inquisition in place of their chapter marking, are recruited, for a time, from the many and varied chapters of Space Marines. Exemplars in the arts of killing all forms of foul Xenos, clad in the Black Power armour, and armed with the finest instruments of death found in any Imperial Arsenal you are the emperor's finest
You are the Deathwatch

System: 
Deathwatch

Burying the Hatchet (surge protection)

Facilitator: 
Michael Foster

"Sharky" Baxter rules the East End with an iron fist, aided by his gang of violent psychopaths. But rumour on the street is his biggest rival, Vince "the Hatchet" Carver is back and out for revenge. Sharky's angry and you don't want to be on his bad side when that happens. You're going to have to get out there and bust some heads, kneecaps, fingers and any other convenient body parts until the truth is revealed.
It's time to bury the hatchet once and for all.

System: 
homemade

Afterlife

Facilitator: 
Michael Foster

Welcome to the Edge.
Life here isn't always easy. The Mayor controls this city with a tight grip, aided by Agents of the dreaded Corrections Bureau and their faceless Automatons.
There's a war on too, and we all must be vigilant for signs of The Enemy. Their spies could be anywhere, or anyone. But our brave Navy are taking the fight to them and the new fleet about to launch will be the one that finally ends the war. The Mayor says it, so it must be true.
Life in Wartime means some stuff isn't so easy to come by, at least for the likes of you and I. Folks on the East Side never seem to want for much, but that's always the way of things. Prohibition is in force, but you can usually find a drink, if you know the right people.
And of course, you don't want to be outside when the Fog rolls in.

System: 
?

Love Story

Facilitator: 
Michael Foster

It is the 1980s in Britain, Thatcher is more popular than ever thanks to her little adventure in the Falklands and life on the streets is grim. But Shraky, Don and Sunny Boy have chosen one way out, working as enforcers for crime kingpin Harry King. They're a tight crew with ambition and things are looking up when they're ordered to look into a series of attacks on Harry's business, Except now their unity is under threat when it's most needed, because one of them's in love...

System: 
homebrew

Burying the Hatchet

Facilitator: 
Michael Foster

The London criminal underworld is ruled with an iron fist (wearing knuckle dusters) by Neil "Sharky" Baxter and all has been peaceful in his realm since he put an end to his arch-rival Vince "the Hatchet" Carver in a fiery conflagaration. But now someone is stirring up trouble and rumour on the street is that the Hatchet is back for revenge.
It's up to Sharky's top men; Don and his hand-picked gang of nutters Kev, Desmond, Lance and Weasel; to embark on a head-stomping, finger-crunching, face-searing orgy of violence to discover the truth and finally bury the Hatchet!

System: 
homebrew
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